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Aradune
Kickstarter
Library
11 hits.
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2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
Sourceā buff has been
hidden
to reduce floating...
terms of how they engage
content
and with whom,...
2022-Jan-20
January 2022 Newsletter
Section:
Library
Category:
Newsletters
From Behind the Curtain, Into the Spotlight (Community Spotlight)
...
behind the scenes and
hidden
. 2021 was the year I...
have you been creating
content
for Pantheon? The...
2021-Sep-16
September 2021 Newsletter
Section:
Library
Category:
Newsletters
The Bait, Part 2
[
lore
]
...
clear.ā From my
hidden
perch amidst several...
at times insufferable
content
ment, even from the...
2018-Nov-14
November 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Behind the Design: Perception
[
skills
]
...
about, or the
hidden
meaning within a Point...
deliver story and quest
content
to players in a highly...
2018-Aug-17
GS2 - E32 -Pantheon Special Edition with Brad McQuaid and Chris Perkins - Gamespace Game Show
Section:
Library
Category:
Developer Interviews
Exploration and hidden content
2018-Jul-7
Pantheon AMA Responses
- [
beta
,
druid healing
,
racial identity
,
animation
,
crowd control
,
grouping
,
factions
,
dungeons
,
camping
,
npc spawns
,
leveling progression
,
communication
,
development
,
content
,
in-game
,
content
,
perception
,
target audience
,
streamers
,
expansions
,
griefing
,
zone development
,
raid size
,
pre-alpha
,
unity engine
,
server population
,
epic quests
,
character creation
,
publisher
,
ranger
,
kickstarter
,
design
,
progeny
,
funding
,
team growth
,
pvp
,
racial starting areas
,
auction
,
revenue model
,
instances
,
monopolization
,
spawn
,
camping
,
bosse
,
bosses
,
bottleneck
,
bottlenecks
,
guild
,
levitate ability
,
loot
,
exploration
,
hidden and gated content
,
world
,
lore
,
thronefast
,
structures
,
twinking
,
giving
,
powerful
,
higher
,
level
,
item
,
items
,
lower
,
level
,
player
,
players
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
Powder and the Rangerās
Hidden
Snare. While there will ...
for most of the group
content
we design. Certain ...
2018-Apr-11
April 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Black Rose Keep
[
lore
,
zone design
,
dungeon
]
...
and enemies alike both
hidden
in deep shadow or behind...
and diversity of
content
were a critical part of...
2017-Oct-11
October 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Community Spotlight
...
its depths, and look for
hidden
treasures in the deep...
focuses on challenging
content
and social aspects of...
2017-Apr-12
April 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Community Spotlight
...
also have some sort of
hidden
symbolism. I haven't yet...
say I'm trivializing
content
with my flying mount,...
2016-Aug-17
I am Brad āAraduneā McQuaid, CCO for Pantheon: Rise of the Fallen. AMA!
- [
endgame
,
raids
,
instances
,
pledges
,
target audience
,
design
,
immersion
,
the pantheon difference
,
economy
,
pvp
,
world encounter events
,
deities
,
race and class identity
,
client
,
datamining
,
how
,
info
,
sent
,
server
,
level progression from grinding vs. quests
,
perception
,
ruleset servers
,
dark myr concept art
,
female character models
,
ranger pets
,
exploration
,
npc dialogue
,
bard
,
alpha 1/beta timeline
,
combat pacing
,
guilds
,
multiboxing
,
social matchmaking
,
npc ai
,
dispositions
,
npc spawns
,
faction
,
npc chase range
,
looting
,
cosmetics
,
difficulty
,
crowdfunding
,
hidden content
,
gm events
,
balance
,
camera view
,
server population
,
limited ability sets
,
brad mcquaid
,
development
,
ability acquisition
,
class specialization
,
vanguard
,
crafted gear
,
limited playtime
,
world size
,
race class combinations
,
diplomacy
,
free trial
,
pre-alpha
,
zerging
,
making
,
content
,
trivial
,
swarming
,
player
,
players
,
boss fights
,
harvesting
,
gathering
,
epic quests
,
revenue model
,
underwater content
,
boats
,
communication
,
character creation
,
open world
,
gender locked classes
,
progeny
,
achievements
,
class roles
,
death penalty
,
warrior weapons
,
animations
,
user interface customization
,
color blind options
,
voice chat
,
leashing
]
Section:
Library
Category:
Developer Interviews
2015-Jan-22
Pantheon: Rise of the Fallen - Game Features and Summary
- [
pantheon overview
]
Section:
Library
Category:
Miscellaneous
Matching text: ...
ancient mysteries,
hidden
artifacts, unique ...
the story and where
content
is always king! ...
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