Library of Pantheon
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Aradune
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22 hits.
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2022-Jul-28
CohhCarnage Talks Funding & Development with VR's CEO & Creative Director
Section:
Library
Category:
Developer Roundtables
What endgame will be like
What endgame will be like (cont'd)
Encouraging exploration of the entire world even at high levels
[
progression
,
endgame
,
gated content
]
2022-May-19
May 2022 Newsletter
Section:
Library
Category:
Newsletters
The Early Monk Experience
[
abilities
,
combat
,
pulling
,
off-tanking
,
progression
,
techniques
,
design
,
soloing
,
dps
,
endgame
,
conditions
,
chakra
,
limited ability set
]
⭐
2022-Apr-7
Parting the Veil - E2 - Soloing in Pantheon: Rise of the Fallen
Section:
Library
Category:
Miscellaneous
Learning to play a class before endgame
2022-Feb-17
February 2022 Newsletter
Section:
Library
Category:
Newsletters
The Early Wizard Experience
[
endgame
,
combat
,
abilities
,
progression
,
soloing
,
dps
]
2021-Dec-19
Creating An Immersive MMO Experience - Pantheon: Rise of the Fallen
Section:
Library
Category:
Developer Interviews
Meaningful crafting in endgame progression
Avoiding a rush to endgame by designing progression to be meaningful
[
travel
,
itemization
]
2021-Nov-18
November 2021 Newsletter
Section:
Library
Category:
Newsletters
Last Month in Review
...
being a race to the
endgame
, and how Pantheon looks...
2021-Nov-12
Pantheon: Rise of the Fallen - Live Developer AMA
Section:
Library
Category:
Video News
Making leveling fun vs. racing to endgame
2021-Apr-2
Behind the Design - Balance and Progression
Section:
Library
Category:
Video News
Max level, day/night, and underwater content
[
endgame
]
2020-Jan-30
Development Update
Section:
Library
Category:
Video News
Mastery after max level
[
endgame
]
2019-Nov-8
What is Pantheon: Rise of the Fallen / Faerthale Teaser Stream with CohhCarnage
Section:
Library
Category:
Developer Interviews
Project Faerthale scope of content, including "endgame"
2019-Mar-15
Pantheon Rise of the Fallen VoT Show #152 Dev Q&A w/ Kilsin, Machail & Convo
Section:
Library
Category:
Developer Interviews
How long it will take to reach max level
[
endgame
]
2018-Aug-17
GS2 - E32 -Pantheon Special Edition with Brad McQuaid and Chris Perkins - Gamespace Game Show
Section:
Library
Category:
Developer Interviews
Time to reach max level for casual players
[
progression
,
endgame
]
Endgame raid content at launch
The journey of leveling vs. the grind to max level
[
progression
,
endgame
]
2018-Aug-7
Pantheon: Rise of the Fallen MMO All-Star Stream
Section:
Library
Category:
Gameplay Streams
Endgame gear progression
[
items
]
2016-Dec-9
Pantheon: Rise of the Fallen - CohhCarnage plays the Rogue
Section:
Library
Category:
Gameplay Streams
Endgame grouping and raiding
2016-Aug-17
I am Brad “Aradune” McQuaid, CCO for Pantheon: Rise of the Fallen. AMA!
- [
endgame
,
raids
,
instances
,
pledges
,
target audience
,
design
,
immersion
,
the pantheon difference
,
economy
,
pvp
,
world encounter events
,
deities
,
race and class identity
,
client
,
datamining
,
how
,
info
,
sent
,
server
,
level progression from grinding vs. quests
,
perception
,
ruleset servers
,
dark myr concept art
,
female character models
,
ranger pets
,
exploration
,
npc dialogue
,
bard
,
alpha 1/beta timeline
,
combat pacing
,
guilds
,
multiboxing
,
social matchmaking
,
npc ai
,
dispositions
,
npc spawns
,
faction
,
npc chase range
,
looting
,
cosmetics
,
difficulty
,
crowdfunding
,
hidden content
,
gm events
,
balance
,
camera view
,
server population
,
limited ability sets
,
brad mcquaid
,
development
,
ability acquisition
,
class specialization
,
vanguard
,
crafted gear
,
limited playtime
,
world size
,
race class combinations
,
diplomacy
,
free trial
,
pre-alpha
,
zerging
,
making
,
content
,
trivial
,
swarming
,
player
,
players
,
boss fights
,
harvesting
,
gathering
,
epic quests
,
revenue model
,
underwater content
,
boats
,
communication
,
character creation
,
open world
,
gender locked classes
,
progeny
,
achievements
,
class roles
,
death penalty
,
warrior weapons
,
animations
,
user interface customization
,
color blind options
,
voice chat
,
leashing
]
Section:
Library
Category:
Developer Interviews
2016-Aug-11
Interview With Ben “Kilsin” Walters - Pantheon Rise of the Fallen Q&A
Section:
Library
Category:
Developer Interviews
Encouraging players to enjoy the journey rather than racing to max level
[
progression
,
endgame
]
2014-Apr-14
Boogie Knights -With Game Developer Brad McQuaid!
Section:
Kickstarter
Category:
Video Interviews
Endgame
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