Library of Pantheon
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2023-Jun-22
Pantheon: Rise of the Fallen - Parting the Veil - Pantheon's Tanks
Section:
Library
Category:
Miscellaneous
Being able to have less ability limitations through class quest progression
[
rogue traps
,
warrior banners
]
2023-May-25
May 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
testing
,
pre-alpha
,
streamer program
,
vinl networking
,
crafting
,
alpha 1
]
...
content, gameplay, and
progression
. • Code pass on the...
2023-Apr-27
April 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
team growth
,
artists
,
streamers
,
pre-alpha testing
,
alpha 1
]
...
content, gameplay, and
progression
. • Testing has begun...
2023-Mar-30
March 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
communication
,
streamer program
,
pre-alpha
,
alpha 1
,
crafting and gathering implementation
,
test
,
networking
,
client performance
,
development
]
...
content, gameplay, and
progression
. • Maximum number of...
2023-Mar-23
Pantheon: Rise of the Fallen - Parting the Veil - Pantheon's Open World
Section:
Library
Category:
Miscellaneous
How character progression affects ease of travel throughout the world
[
no flying mounts
]
Horizontal progression options in an open world
2023-Feb-23
February 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
implementation
,
development
,
crafting
,
gathering
,
vinl networking
,
character models
,
animations
,
pre-alpha testing
]
...
content, gameplay, and
progression
. • Spawn rules and...
2023-Jan-26
January 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
development
,
seamless
,
vinl networking
,
world building
,
character models
,
gathering
,
ability loadouts
,
implementation
]
...
content, gameplay, and
progression
. • Completed...
Community Feature (Community Spotlight)
...
when your character
progression
could take you down...
2022-Dec-22
December 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
vinl networking
,
alpha 1
,
reveals
,
communication
,
streamer
,
team growth
,
development
]
...
content, gameplay, and
progression
. • Work has begun to...
2022-Dec-21
Pantheon: Rise of the Fallen - Adventure in the Goblin Caves
Section:
Library
Category:
Gameplay Streams
Complexity of combat
[
disposition
,
limited ability set
,
npc ai
,
fractures
,
class identity
,
pacing
,
progression
]
2022-Nov-24
November 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
alpha 1
,
cohhcarnage
,
classes
,
combat
,
itemization
,
vendors
,
quest
,
dungeon
]
...
content, gameplay, and
progression
. • Placement of...
2022-Nov-11
Pantheon: Rise of the Fallen - Year in Review
Section:
Library
Category:
Video News
Progression for casual and hardcore players
[
limited playtime
]
2022-Oct-27
October 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha population
,
vinl network
,
alpha 1
,
test frequency
,
dark myr character models
,
swimming
,
aggro
,
assets
,
environment
,
terrain
,
development
,
implementation
,
client
]
...
content, gameplay, and
progression
. • Placement of...
2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha test
,
character model asset
,
animation and rigging development
,
team growth
,
vinl networking
,
weather
,
day/night cycle
,
climates
,
swimming
,
perception storyline
,
npc abilities
,
warrior implementation
,
world building
,
alpha 1
]
...
content, gameplay, and
progression
. • Placement of...
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
more frequent character
progression
and allow us to more...
Guilds of Pantheon (Community Spotlight)
...
raid targets killed and
progression
completed. We aim to be...
2022-Sep-22
Parting the Veil - Taming, Mounts, And Travel in Pantheon: Rise of the Fallen
Section:
Library
Category:
Miscellaneous
Taming skill progression
[
travel
,
underwater
,
climbing
]
2022-Aug-18
August 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
vinl networking implementation
,
hdrp
,
pre-alpha testing timeline
,
programming
]
...
content, gameplay, and
progression
. • Placement of...
2022-Aug-11
Pantheon: Rise of the Fallen - Art and World Building Update
Section:
Library
Category:
Video News
Attributes increase with level
[
progression
]
2022-Jul-28
CohhCarnage Talks Funding & Development with VR's CEO & Creative Director
Section:
Library
Category:
Developer Roundtables
Encouraging exploration of the entire world even at high levels
[
progression
,
endgame
,
gated content
]
2022-Jul-21
July 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
funding
,
investor
,
visionary realms
,
pledge
,
pre-alpha testing
,
alpha 1
,
development
]
...
content, gameplay, and
progression
. • Placement of...
2022-Jun-9
Pantheon: Rise of the Fallen - Monk Combat Updates and Gameplay
Section:
Library
Category:
Video News
More abilities to use in combat at level 1
[
pacing
,
progression
,
limited ability set
,
techniques
,
resources
]
2022-May-27
Combat and Adventuring
Section:
Library
Category:
Developer Roundtables
Experience from exploration
[
perception
,
progression
]
2022-May-19
May 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
team growth
,
artists
,
world building
,
visionary realms
,
development
,
vinl network implementation
,
crafting and gathering implementation
,
programming
,
alpha 1
,
harvesting
]
...
content, gameplay, and
progression
. • Completed...
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