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2023-Jun-22
Pantheon: Rise of the Fallen - Parting the Veil - Pantheon's Tanks
Section:
Library
Category:
Miscellaneous
Warrior Battle Point unique combat resource
Resilience combat resource removed and mitigation rolled into Warrior itself
Paladin Wrath unique combat resource
Paladin Reckoning Point unique combat resource
Utility of Tanks outside of combat
2023-Jun-15
Pantheon: Rise of the Fallen - Class Refresh: The Rogue
Section:
Library
Category:
Video News
Rogue opportunity combat resource
2023-May-25
May 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
testing
,
pre-alpha
,
streamer program
,
vinl networking
,
crafting
,
alpha 1
]
...
& Design NPC
Combat
Awareness: Complete ...
Pre-Alpha Recap
[
testing
,
combat
,
skills
,
crafting
,
streamers
]
...
bat skinning. From a
combat
gameplay point of view,...
2023-Apr-27
April 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
team growth
,
artists
,
streamers
,
pre-alpha testing
,
alpha 1
]
...
& Design NPC
Combat
Awareness: Complete ...
Pre-Alpha Recap
[
network and client performance
,
crafting
,
gathering
,
woodcutting
,
dire lord
,
development
,
npc spawn rates
,
streamers
,
testing
,
combat pacing
]
2023-Apr-13
Pantheon: Rise of the Fallen - Class Refresh: The Dire Lord
Section:
Library
Category:
Video News
Combat hit ratings
Finished significant rebalancing of dungeon and overland dungeon NPCs
[
combat pacing
]
2023-Mar-30
March 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
communication
,
streamer program
,
pre-alpha
,
alpha 1
,
crafting and gathering implementation
,
test
,
networking
,
client performance
,
development
]
...
& Design NPC
Combat
Awareness: Complete ...
2023-Feb-23
February 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
implementation
,
development
,
crafting
,
gathering
,
vinl networking
,
character models
,
animations
,
pre-alpha testing
]
...
& Design NPC
Combat
Awareness: Complete ...
2023-Jan-26
January 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
development
,
seamless
,
vinl networking
,
world building
,
character models
,
gathering
,
ability loadouts
,
implementation
]
...
them to interface with
combat
systems, actions, and...
Last Month in Review
...
new idle animations to
combat
animations, we believe...
2022-Dec-22
December 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
vinl networking
,
alpha 1
,
reveals
,
communication
,
streamer
,
team growth
,
development
]
...
& Design NPC
Combat
Awareness: Complete ...
2022-Dec-21
Pantheon: Rise of the Fallen - Adventure in the Goblin Caves
Section:
Library
Category:
Gameplay Streams
Complexity of combat
[
disposition
,
limited ability set
,
npc ai
,
fractures
,
class identity
,
pacing
,
progression
]
Combat is not rotational
[
limited ability set
]
2022-Nov-24
November 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
alpha 1
,
cohhcarnage
,
classes
,
combat
,
itemization
,
vendors
,
quest
,
dungeon
]
...
test: • Classes and
combat
• Itemization • New...
Last Month in Review
...
an in-depth focus on
combat
, the integration of...
⭐
2022-Nov-18
Parting the Veil - The Pantheon Difference
Section:
Library
Category:
Miscellaneous
NPC AI Combat Awareness and Tactics Systems
Combat pacing and LAS design in PvP
2022-Nov-11
Pantheon: Rise of the Fallen - Year in Review
Section:
Library
Category:
Video News
Adam Mostel’s 2022 highlights
[
combat development
,
attributes
,
npcs
,
vendors
,
itemization
,
artists
,
character models
]
2022-Oct-27
October 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha population
,
vinl network
,
alpha 1
,
test frequency
,
dark myr character models
,
swimming
,
aggro
,
assets
,
environment
,
terrain
,
development
,
implementation
,
client
]
...
with an emphasis on
combat
balance and pacing, and...
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