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Aradune
Kickstarter
Library
13 hits.
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to
2023-Mar-30
March 2023 Newsletter
Section:
Library
Category:
Newsletters
Last Month in Review
...
open world impacted mob
leashing
plans? • Will there...
2022-Feb-17
February 2022 Newsletter
Section:
Library
Category:
Newsletters
Last Month in Review
...
development • Smart
leashing
was discussed...
2022-Jan-28
Programming
Section:
Library
Category:
Developer Roundtables
How NPC AI and dispositions affect chase range
[
leashing
]
2021-Oct-21
October 2021 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
seamless
,
open world
,
leashing
,
alpha 1
,
combat
,
hdrp
,
high
,
definition
,
render
,
pipeline
,
class abilities
,
network stack implementation
,
gathering nodes
,
world building
,
zones
,
graybox
,
animations
,
NPC chase range
,
harvesting
]
2021-Sep-16
September 2021 Newsletter
Section:
Library
Category:
Newsletters
The Bait, Part 2
[
lore
]
...
sing ‘Winter Sorrow’, un
leashing
the secret power of the...
2018-Dec-2
Community Stream #3 Cleric POV
Section:
Library
Category:
Gameplay Streams
NPC chase range
[
leashing
]
2018-Apr-28
TheHiveLeader Heals the Devs in Pantheon: Rise of the Fallen Pre-Alpha
Section:
Library
Category:
Gameplay Streams
NPC chase range
[
leashing
]
2018-Mar-5
Pantheon Rise of the Fallen VoT Show #105 Dev Q&A w/ Kilsin & Zippyzee
Section:
Library
Category:
Developer Interviews
NPC AI and Dispositions affecting chase range
[
leashing
]
2017-Apr-27
Pantheon: Rise of the Fallen Early Monk Gameplay Stream w/ CohhCarnage Pt. 1
Section:
Library
Category:
Gameplay Streams
NPC chase range
[
leashing
]
2016-Aug-17
I am Brad “Aradune” McQuaid, CCO for Pantheon: Rise of the Fallen. AMA!
- [
endgame
,
raids
,
instances
,
pledges
,
target audience
,
design
,
immersion
,
the pantheon difference
,
economy
,
pvp
,
world encounter events
,
deities
,
race and class identity
,
client
,
datamining
,
how
,
info
,
sent
,
server
,
level progression from grinding vs. quests
,
perception
,
ruleset servers
,
dark myr concept art
,
female character models
,
ranger pets
,
exploration
,
npc dialogue
,
bard
,
alpha 1/beta timeline
,
combat pacing
,
guilds
,
multiboxing
,
social matchmaking
,
npc ai
,
dispositions
,
npc spawns
,
faction
,
npc chase range
,
looting
,
cosmetics
,
difficulty
,
crowdfunding
,
hidden content
,
gm events
,
balance
,
camera view
,
server population
,
limited ability sets
,
brad mcquaid
,
development
,
ability acquisition
,
class specialization
,
vanguard
,
crafted gear
,
limited playtime
,
world size
,
race class combinations
,
diplomacy
,
free trial
,
pre-alpha
,
zerging
,
making
,
content
,
trivial
,
swarming
,
player
,
players
,
boss fights
,
harvesting
,
gathering
,
epic quests
,
revenue model
,
underwater content
,
boats
,
communication
,
character creation
,
open world
,
gender locked classes
,
progeny
,
achievements
,
class roles
,
death penalty
,
warrior weapons
,
animations
,
user interface customization
,
color blind options
,
voice chat
,
leashing
]
Section:
Library
Category:
Developer Interviews
2015-Apr-12
Theoryforge Friday Ep.32 Music & Social Gaming w/ Chris Joppa Perkins
- [
pantheon rise of the fallen
]
Section:
Library
Category:
Developer Interviews
NPC chase range and zone lines
[
leashing
]
Bringing NPC chase range back to the genre
[
leashing
]
2014-Mar-25
Twinking… good or evil, or in-between?
- [
bound items
,
ruleset servers
,
economy
,
loot tables
,
situational gear
,
item sacrifices
,
zone revamps
,
cosmetics
,
progeny
]
Section:
Aradune
Category:
Blogs
2014-Mar 16: Consumables & Combat -- tedious or tactical?
[
class interdependence
,
buffs
,
abilities
,
spell
,
spells
,
abilities
,
gear
,
economy
,
combat pacing
]
...
timing -- perhaps not un
leashing
the massive fireball...
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