2018-Jul-7Pantheon AMA Responses - [beta, druid healing, racial identity, animation, crowd control, grouping, factions, dungeons, camping, npc spawns, leveling progression, communication, development, content, in-game, content, perception, target audience, streamers, expansions, griefing, zone development, raid size, pre-alpha, unity engine, server population, epic quests, character creation, publisher, ranger, kickstarter, design, progeny, funding, team growth, pvp, racial starting areas, auction, revenue model, instances, monopolization, spawn, camping, bosse, bosses, bottleneck, bottlenecks, guild, levitate ability, loot, exploration, hidden and gated content, world, lore, thronefast, structures, twinking, giving, powerful, higher, level, item, items, lower, level, player, players]
Section: Library
Category: Developer Interviews
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