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2023-May-25
May 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
testing
,
pre-alpha
,
streamer program
,
vinl networking
,
crafting
,
alpha 1
]
...
and improve climbing
animation
s. • Further...
2023-Apr-27
April 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
team growth
,
artists
,
streamers
,
pre-alpha testing
,
alpha 1
]
...
and improve climbing
animation
s. • Further...
2023-Mar-30
March 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
communication
,
streamer program
,
pre-alpha
,
alpha 1
,
crafting and gathering implementation
,
test
,
networking
,
client performance
,
development
]
...
and improve climbing
animation
s. • Further...
2023-Feb-23
February 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
implementation
,
development
,
crafting
,
gathering
,
vinl networking
,
character models
,
animations
,
pre-alpha testing
]
...
of their newly polished
animation
s. Keep an eye out for...
Last Month in Review
...
• New and Improved Human
animation
s • World prop work,...
Signature Botanicals
[
artist
,
esther shin
,
concept
,
environment
,
terrain
,
assets
]
...
for illustrations,
animation
s, or in our case normal...
2023-Feb-9
Pantheon: Rise of the Fallen - Updates From The Art Department
Section:
Library
Category:
Video News
Animation development
[
artists
]
2023-Jan-26
January 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
development
,
seamless
,
vinl networking
,
world building
,
character models
,
gathering
,
ability loadouts
,
implementation
]
...
and improve climbing
animation
s. • Mapping Climbing...
Last Month in Review
...
models and a host of
animation
s for them. Lead...
2023-Jan-12
Pantheon: Rise of the Fallen - What's Ahead for Pantheon
Section:
Library
Category:
Video News
Animation implementation
2022-Dec-22
December 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
vinl networking
,
alpha 1
,
reveals
,
communication
,
streamer
,
team growth
,
development
]
...
and improve climbing
animation
s. • Mapping Climbing...
2022-Nov-24
November 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
alpha 1
,
cohhcarnage
,
classes
,
combat
,
itemization
,
vendors
,
quest
,
dungeon
]
...
and improve climbing
animation
s. • Mapping Climbing...
Visionary Realms Gives Thanks
[
hdrp
,
vinl networking
,
investors
,
character creation
,
character models
,
armor
,
community
,
artists
,
programming
,
design
,
chris rowan
,
chris perkins
,
ben dean
,
jeanna ruschell
,
michael butler
,
duarte ferreira
,
leonardo evangelisti
,
tara solbrig
,
ben walters
,
david beach
,
steve clover
,
ester shin
,
jason bolton
,
robert crane
,
jared pullen
,
tony guidi
,
team
]
...
Human male reveal. That
animation
was meant to only be a...
2022-Oct-27
October 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha population
,
vinl network
,
alpha 1
,
test frequency
,
dark myr character models
,
swimming
,
aggro
,
assets
,
environment
,
terrain
,
development
,
implementation
,
client
]
...
and improve climbing
animation
s. • Mapping Climbing...
2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha test
,
character model asset
,
animation and rigging development
,
team growth
,
vinl networking
,
weather
,
day/night cycle
,
climates
,
swimming
,
perception storyline
,
npc abilities
,
warrior implementation
,
world building
,
alpha 1
]
...
and improve climbing
animation
s. • Mapping Climbing...
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
to the game client.
ANIMATION
• The in-combat idle...
Last Month in Review
...
– CHARACTER MODELS,
ANIMATION
S, AND CLASSES On...
2022-Sep-15
Pantheon: Rise of the Fallen - Character Models and Classes
Section:
Library
Category:
Video News
Character model rigging and animation process
No features lost with new character models and rigging animations
Character modeling and rigging and animation implementation process
Sprinting Animation
Distortion Animation
Evocation Animation
How long the character modeling and rigging and animation implementation is expected to take
Illumination Animation
Show
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