Library of Pantheon
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2023-Feb-23
February 2023 Newsletter
Section:
Library
Category:
Newsletters
Community Feature (Community Spotlight)
...
screen shots of dead
bosses
and my corpse along the...
2023-Jan-26
January 2023 Newsletter
Section:
Library
Category:
Newsletters
Community Feature (Community Spotlight)
...
Events, Field and World
Bosses
, Rifts (fractures and...
2022-Nov-24
November 2022 Newsletter
Section:
Library
Category:
Newsletters
Visionary Realms Gives Thanks
[
hdrp
,
vinl networking
,
investors
,
character creation
,
character models
,
armor
,
community
,
artists
,
programming
,
design
,
chris rowan
,
chris perkins
,
ben dean
,
jeanna ruschell
,
michael butler
,
duarte ferreira
,
leonardo evangelisti
,
tara solbrig
,
ben walters
,
david beach
,
steve clover
,
ester shin
,
jason bolton
,
robert crane
,
jared pullen
,
tony guidi
,
team
]
...
complain about their
bosses
, that work in toxic...
2022-Jun-16
June 2022 Newsletter
Section:
Library
Category:
Newsletters
The Pantheon Dungeon Experience
[
design
,
instances
,
travel
,
open world
,
exploration
,
wide level ranges
,
climates
,
fractures
,
encounters
,
bosses
,
npc spawns
,
rare loot
,
gated content
,
lore
,
perception
,
camping
]
2021-Nov-18
November Newsletter Extra - More AMA Questions Answered!
- [
teleports
,
fast travel
,
porting
,
tank info releases
,
soft launch
,
crowd control
,
lore releases
,
name reservation pledge perk
,
starting areas
,
team
,
dev
,
team
,
size
,
growth
,
work
,
development
,
visionary realms
,
website
,
surname
,
map
,
content releases
,
quests
,
perception
,
ability vfx progression
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
a bit on Metroid Dread
bosses
, but he will not say ...
2021-Aug-19
August 2021 Newsletter
Section:
Library
Category:
Newsletters
Producerās Letter
[
team growth
,
pre-alpha
,
monk
,
traits
,
npc abilities
,
enchanter abilities
,
dire lord abilities
,
shaman abilities
,
wizard abilities
,
diminishing returns
,
npc ai
,
alpha 1
,
patch notes
]
...
NPCs (like Undead) and
bosses
to not flee (which we...
2020-Jan-31
General Q&A w/ Chris āJoppaā Perkins (Part 2)
Section:
Library
Category:
Developer Roundtables
Dispositions for bosses (Manifestations)
Raid bosses seeing through Feign Death
2019-Oct-2
Very fast, even for me, commentary on Instancing
- [
kill credit
,
mdd
,
fte
,
zerging
,
making
,
content
,
trivial
,
swarming
,
player
,
players
,
monopolization
,
spawn
,
camping
,
bosse
,
bosses
,
bottleneck
,
bottlenecks
,
economy
]
Section:
Aradune
Category:
Blogs
2019-Sep-18
September 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Burning Questions: Class Design
[
cleric celestial aegis ability
,
druid and wizard teleport abilities
,
fast travel
,
warrior shields
,
ranger dps
,
rogue stealth
,
summoner pet
,
enchanter charm
,
dire lord armor
,
paladin vs. undead
,
monk feign death
,
shaman pet
]
...
encounters or
bosses
, and depending on...
2019-Apr-26
Creativity & Design w/ Chris āJoppaā Perkins
Section:
Library
Category:
Developer Roundtables
Alternate forms of instancing for open world bosses like the door to Gnashura
2019-Apr-25
Pantheon: Rise of the Fallen Pre-Alpha Halnir Cave and Animation WIPs w/ CohhCarnage
Section:
Library
Category:
Gameplay Streams
Encounter locks in an open world
[
monopolization
,
spawn
,
camping
,
bosse
,
bosses
,
bottleneck
,
bottlenecks
]
2019-Apr-17
April 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Pledge Rewards
...
quests nor raid level
bosses
, but instead would be...
2018-Dec-12
December 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Pre-Alpha Player Experiences
[
testing
]
...
pathing, itemization,
bosses
, door locking...
2018-Nov-29
Pantheon: Rise of the Fallen Streamer Program Pre-Alpha 4 Druid Gameplay
Section:
Library
Category:
Gameplay Streams
Raid sizes, dragons, bosses, and rewards
2018-Jul-7
Pantheon AMA Responses
- [
beta
,
druid healing
,
racial identity
,
animation
,
crowd control
,
grouping
,
factions
,
dungeons
,
camping
,
npc spawns
,
leveling progression
,
communication
,
development
,
content
,
in-game
,
content
,
perception
,
target audience
,
streamers
,
expansions
,
griefing
,
zone development
,
raid size
,
pre-alpha
,
unity engine
,
server population
,
epic quests
,
character creation
,
publisher
,
ranger
,
kickstarter
,
design
,
progeny
,
funding
,
team growth
,
pvp
,
racial starting areas
,
auction
,
revenue model
,
instances
,
monopolization
,
spawn
,
camping
,
bosse
,
bosses
,
bottleneck
,
bottlenecks
,
guild
,
levitate ability
,
loot
,
exploration
,
hidden and gated content
,
world
,
lore
,
thronefast
,
structures
,
twinking
,
giving
,
powerful
,
higher
,
level
,
item
,
items
,
lower
,
level
,
player
,
players
]
Section:
Library
Category:
Developer Interviews
2018-Apr-27
Koopatroopa787 Plays Pantheon: Rise of the Fallen Pre-Alpha
Section:
Library
Category:
Gameplay Streams
Black Rose Keep bosses
2018-Mar-14
March 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Armor 101
[
gear
,
appearance
]
...
other than dungeons and
bosses
? Chris: You will...
Halnir Cave
[
lore
,
zone design
,
dungeon
,
camping
,
npcs
]
...
that unlocks a door to a
bosses
chamber so it's very...
2017-Oct-22
Pantheonās TwitchCon 2017 Stage Segment (with pre-alpha launch announcement)
Section:
Library
Category:
Gameplay Streams
Raids, bosses, and zerging in an open world
2017-Sep-16
Situational Gear / Inventory Management
- [
gear loadouts
,
weight
,
climates
,
atmospheres
,
dispositions
,
gated content
,
boss fights
,
user interface
,
items
]
Section:
Aradune
Category:
Blogs
Matching text: ...
if primarily about
Bosses
. There could be a ...
2016-May-23
Visionary Realms Tackles Your Questions About the Mana Climate
- [
multicolor mana
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
Certain group and raid
bosses
will be able to conjure ...
2016-Mar-12
Pre-pre-alpha Gameplay of Pantheon: Rise of the Fallen
Section:
Library
Category:
Gameplay Streams
Raid zones and fighting gods as bosses
2014-Jan-20
Kickstarter Community Q&A #3
Section:
Kickstarter
Category:
Kickstarter Q&A Series
Will there be contested content?
[
monopolization
,
spawn
,
camping
,
bosse
,
bosses
,
bottleneck
,
bottlenecks
]
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