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Aradune
Kickstarter
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to
2023-Jan-26
January 2023 Newsletter
Section:
Library
Category:
Newsletters
Community Feature (Community Spotlight)
...
the game throughout the
expansions
if that hadnāt happened,...
2022-Apr-21
April 2022 Newsletter
Section:
Library
Category:
Newsletters
Last Month in Review
...
about lore for future
expansions
ā¢ Making cities feel...
2022-Mar-25
Writing and Art
Section:
Library
Category:
Developer Roundtables
Lore for expansions
2019-Aug-30
Crafting & Harvesting
- [
gathering
]
Section:
Library
Category:
Developer Roundtables
Older content remaining relevant through expansions
2019-Apr-17
April 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Meet the Devs: Ross Worthley
[
environment
,
explore
,
exploring
,
exploration
,
art assets
,
development
]
...
well as Rift and all its
expansions
at Trion Worlds. I spent...
2019-Mar-29
Game Tenets w/ Brad āAraduneā McQuaid
Section:
Library
Category:
Developer Roundtables
Expansions
2018-Dec-2
Community Stream #3 Cleric POV
Section:
Library
Category:
Gameplay Streams
Gear progression throughout expansions and iconic items
[
items
]
2018-Jul-7
Pantheon AMA Responses
- [
beta
,
druid healing
,
racial identity
,
animation
,
crowd control
,
grouping
,
factions
,
dungeons
,
camping
,
npc spawns
,
leveling progression
,
communication
,
development
,
content
,
in-game
,
content
,
perception
,
target audience
,
streamers
,
expansions
,
griefing
,
zone development
,
raid size
,
pre-alpha
,
unity engine
,
server population
,
epic quests
,
character creation
,
publisher
,
ranger
,
kickstarter
,
design
,
progeny
,
funding
,
team growth
,
pvp
,
racial starting areas
,
auction
,
revenue model
,
instances
,
monopolization
,
spawn
,
camping
,
bosse
,
bosses
,
bottleneck
,
bottlenecks
,
guild
,
levitate ability
,
loot
,
exploration
,
hidden and gated content
,
world
,
lore
,
thronefast
,
structures
,
twinking
,
giving
,
powerful
,
higher
,
level
,
item
,
items
,
lower
,
level
,
player
,
players
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
sustained for multiple
expansions
and stays relevant (eg ...
2017-Nov-2
Community, Content, and Alternative Rulesets
- [
target audience
,
design
,
player population
,
zones
,
world size
,
travel
,
instancing
,
testing
,
seamless
]
Section:
Aradune
Category:
Blogs
Matching text: ...
If this means releasing
expansions
more often, revamping ...
2017-Oct-30
Matchmaking systems, what weāre up to, and why. Part 1
- [
caravan
,
community
,
onboarding
,
player
,
experience
,
tutorial
,
design
,
development
]
Section:
Aradune
Category:
Blogs
Matching text: ...
and then for years of
expansions
, DLCs, revamping, ...
2017-Sep-16
Sandbox vs. Themepark
- [
horizontal progression
,
player created content
,
quests
]
Section:
Aradune
Category:
Blogs
Matching text: ...
vertically add content (
expansions
, new regions to explore, ...
2017-May-3
How to get through to people who just donāt get it
- [
community
,
target audience
,
visionary realms
]
Section:
Aradune
Category:
Blogs
Matching text: ...
the game will grow,
expansions
with new content and ...
2016-Aug-16
Sunsetting an MMO
- [
expansions
,
player created content
,
servers
]
Section:
Aradune
Category:
Blogs
Matching text: ...
at least 2-4 months. No
expansions
were planned; instead EQ ...
2016-Apr-26
Pantheon: New Features and New Players
- [
target audience
,
design
]
Section:
Aradune
Category:
Blogs
Matching text: ...
Vision become part of
expansions
and updates and such. ...
2016-Mar-21
March 2016 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Wolfshead Online: A Glimpse into the Pantheon Development Process at Visionary Realms
...
We have seen big
expansions
from some of the biggest...
2016-Feb-22
Old Ideas and features to address potential problemsā¦
- [
2015 design doc
,
community policing
,
economy
,
bound items
,
griefing
,
testing
,
expansions
]
Section:
Aradune
Category:
Blogs
2014-Jul-21
Update 7/21/14
Section:
Kickstarter
Category:
Announcements
Matching text: ...
Druid Monk For
Expansions
: Bard ...and a ...
2014-Apr-3
Sample High Level Design (Climates)
- [
racial passives
]
Section:
Aradune
Category:
Blogs
Matching text: ...
keeping in mind
expansions
to the game, Characters ...
2014-Mar-25
Twinkingā¦ good or evil, or in-between?
- [
bound items
,
ruleset servers
,
economy
,
loot tables
,
situational gear
,
item sacrifices
,
zone revamps
,
cosmetics
,
progeny
]
Section:
Aradune
Category:
Blogs
Matching text: ...
to via digital updates,
expansions
, etc. So just ...
2014-Mar 25: My sit-rep
2014-Mar 16: Consumables & Combat -- tedious or tactical?
[
class interdependence
,
buffs
,
abilities
,
spell
,
spells
,
abilities
,
gear
,
economy
,
combat pacing
]
2014-Mar 14: State of the Game
[
development
,
visionary realms
,
investors
,
funding
,
communication
,
website
]
2014-Mar 2: Why Charge for Forum Access?
[
website
,
crowdfunding
,
community
,
kickstarter
,
target audience
]
2014-Feb-3
The father of EverQuest pitches his next-generation online fantasy game world
- [
kickstarter
,
team size
,
combat
,
lore
,
abilities
,
spell
,
spells
,
abilities
,
target audience
,
funding
,
development
,
limited playtime
,
unity engine
]
Section:
Kickstarter
Category:
Text Interviews
Matching text: ...
just have to add them as
expansions
or downloads, things ...
2014-Jan-28
Brad McQuaid Discusses Pantheon : Rise of the Fallen
- [
target audience
,
revenue model
,
graphics
,
unity engine
,
team size
,
kickstarter
,
crowdfunding
]
Section:
Kickstarter
Category:
Text Interviews
Matching text: ...
and its first few
expansions
. I was also one of the ...
2014-Jan-24
Exclusive MMORPG.com Q&A with Brad McQuaid
- [
leveling progression
,
crafting epic items
,
deity choice
,
playstyles
,
quests
,
bound items
,
combat pacing
,
class group roles
,
item restrictions
,
crafting
,
economy
,
roleplaying
]
Section:
Kickstarter
Category:
Text Interviews
Matching text: ...
perhaps as post-launch
expansions
also deserve the same ...
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