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2023-Mar-30
March 2023 Newsletter
Section:
Library
Category:
Newsletters
Last Month in Review
...
• What place does
instancing
have in Pantheon? •...
2023-Mar-23
Pantheon: Rise of the Fallen - Parting the Veil - Pantheon's Open World
Section:
Library
Category:
Miscellaneous
Instancing vs. open world
[
raids
,
boss npcs
,
layering
]
Instancing and limited playtime
2023-Feb-26
Ep 43 - P-Harmony - Social Systems & Player Relationships in Pantheon: Rise of the Fallen
Section:
Library
Category:
Developer Interviews
Limited instancing
2022-Jan-20
January 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
hdrp
,
team growth
,
artist
,
communication
,
streamers
,
alpha 1
,
visionary realms
,
pledge system
]
...
performance-based
instancing
, all foliage responding...
2022-Jan-13
Pantheon: Rise of the Fallen - Alpha Roadmap Progress Live Stream
Section:
Library
Category:
Video News
Clarifying that "instancing" is also a rendering term
2021-Dec-23
December 2021 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
year-in-review
,
alpha 1
,
pledges
,
hdrp
,
network stack
,
reveals
,
pre-alpha
,
communication
]
...
finishing the stream-
instancing
tech that will allow all...
2021-Apr-30
State of the Game w/ Chris “Joppa” Perkins
Section:
Library
Category:
Developer Roundtables
Things that will never be in Pantheon
[
instancing
,
flying mounts
,
freeform mounts
]
2021-Jan-11
Pantheon: Rise of the Fallen Evaluation Build Gameplay w/ CohhCarnage
Section:
Library
Category:
Gameplay Streams
Instancing
2020-Mar-13
Pantheon Rise of the Fallen - PlusYou EP26 - Chris “Joppa” Perkins Interview
Section:
Library
Category:
Developer Interviews
The importance of not instancing all content
2019-Oct-4
Much to do About Pantheon -- CCO update
- [
pve vs pvp
,
abilities
,
spell
,
spells
,
abilities
,
npc combat
,
chris perkins
,
design inspiration
,
pantheon overview
,
unity engine
,
limited playtime
,
death
,
visionary realms
,
content
,
in-game
,
content
,
implementation
]
Section:
Aradune
Category:
Blogs
Matching text: ...
mandatory treadmills, no
instancing
, no pay-to-win. ...
2019-Oct-2
Very fast, even for me, commentary on Instancing
- [
kill credit
,
mdd
,
fte
,
zerging
,
making
,
content
,
trivial
,
swarming
,
player
,
players
,
monopolization
,
spawn
,
camping
,
bosse
,
bosses
,
bottleneck
,
bottlenecks
,
economy
]
Section:
Aradune
Category:
Blogs
Matching text: ...
for me, commentary on
Instancing
Posted by Aradune 2. ...
2019-Apr-26
Creativity & Design w/ Chris “Joppa” Perkins
Section:
Library
Category:
Developer Roundtables
Alternate forms of instancing for open world bosses like the door to Gnashura
2019-Mar-15
Pantheon Rise of the Fallen VoT Show #152 Dev Q&A w/ Kilsin, Machail & Convo
Section:
Library
Category:
Developer Interviews
Raid instancing and content monopolization
2018-Jul-7
Pantheon AMA Responses
- [
beta
,
druid healing
,
racial identity
,
animation
,
crowd control
,
grouping
,
factions
,
dungeons
,
camping
,
npc spawns
,
leveling progression
,
communication
,
development
,
content
,
in-game
,
content
,
perception
,
target audience
,
streamers
,
expansions
,
griefing
,
zone development
,
raid size
,
pre-alpha
,
unity engine
,
server population
,
epic quests
,
character creation
,
publisher
,
ranger
,
kickstarter
,
design
,
progeny
,
funding
,
team growth
,
pvp
,
racial starting areas
,
auction
,
revenue model
,
instances
,
monopolization
,
spawn
,
camping
,
bosse
,
bosses
,
bottleneck
,
bottlenecks
,
guild
,
levitate ability
,
loot
,
exploration
,
hidden and gated content
,
world
,
lore
,
thronefast
,
structures
,
twinking
,
giving
,
powerful
,
higher
,
level
,
item
,
items
,
lower
,
level
,
player
,
players
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
that doesn't involve
instancing
(including /picks) but ...
2018-Mar-18
Pantheon: Rise of the Fallen Pre-Alpha 2 Gameplay w/ CohhCarnage
Section:
Library
Category:
Gameplay Streams
Instancing
2018-Mar-14
March 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Halnir Cave
[
lore
,
zone design
,
dungeon
,
camping
,
npcs
]
...
to lockout timers and
instancing
or is it a true open...
2017-Dec-13
December 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Grass of Terminus
[
art assets
]
...
grass types using GPU
instancing
, a new Unity engine...
2017-Nov-15
November 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Community Spotlight
...
so far in Pantheon?
Instancing
and automatic grouping!...
Developers Roundup
...
extending our Procedural/
Instancing
system to trees and...
2017-Nov-2
Community, Content, and Alternative Rulesets
- [
target audience
,
design
,
player population
,
zones
,
world size
,
travel
,
instancing
,
testing
,
seamless
]
Section:
Aradune
Category:
Blogs
Matching text: ...
real world (remember, no
instancing
)? But when they do, do ...
2017-Apr-27
Pantheon: Rise of the Fallen Early Monk Gameplay Stream w/ CohhCarnage Pt. 1
Section:
Library
Category:
Gameplay Streams
Instancing
2016-Feb-22
Old Ideas and features to address potential problems…
- [
2015 design doc
,
community policing
,
economy
,
bound items
,
griefing
,
testing
,
expansions
]
Section:
Aradune
Category:
Blogs
Matching text: ...
there, of course, is
Instancing
. But with Instancing I ...
2015-Jan-22
Pantheon: Rise of the Fallen - Game Features and Summary
- [
pantheon overview
]
Section:
Library
Category:
Miscellaneous
Matching text: ...
is a world where
instancing
is the exception not the ...
2014-Mar-10
Pantheon Round Table #2
Section:
Kickstarter
Category:
Video Interviews
Instancing
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