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2023-May-25May 2023 Newsletter
Section: Library
Category: Newsletters
2022-Apr-29Crafting and Gathering - [harvesting]
Section: Library
Category: Developer Roundtables
2022-Apr-21April 2022 Newsletter
Section: Library
Category: Newsletters
2022-Mar-17March 2022 Newsletter
Section: Library
Category: Newsletters
2021-Feb-26Crafting & Harvesting - [gathering]
Section: Library
Category: Developer Roundtables
2021-Feb-5Crafting & Gathering Introduction - [harvesting]
Section: Library
Category: Video News
2020-Nov-19November 2020 Producerā€™s Letter - [team growth, evaluation build, pre-alpha testing]
Section: Library
Category: Newsletters
Matching text: ... of balance in gameplay, economy and raw fun. We made ...
    2020-Aug-28General Q&A w/ Ben Dean and Chris ā€œJoppaā€ Perkins
    Section: Library
    Category: Developer Roundtables
    2020-Jun-26Community Management
    Section: Library
    Category: Developer Roundtables
    2020-Apr-8April 2020 Newsletter
    Section: Library
    Category: Web-Archived Newsletters
    Matching text: ... the health concerns, economy and social constraints ...
    2020-Jan-31General Q&A w/ Chris ā€œJoppaā€ Perkins (Part 2)
    Section: Library
    Category: Developer Roundtables
    2019-Oct-2Very fast, even for me, commentary on Instancing - [kill credit, mdd, fte, zerging, making, content, trivial, swarming, player, players, monopolization, spawn, camping, bosse, bosses, bottleneck, bottlenecks, economy]
    Section: Aradune
    Category: Blogs
    Matching text: ... tuning the player driven economy. 2. This one is no ...
      2019-Aug-30Crafting & Harvesting - [gathering]
      Section: Library
      Category: Developer Roundtables
      2019-Mar-29Game Tenets w/ Brad ā€œAraduneā€ McQuaid
      Section: Library
      Category: Developer Roundtables
      2018-Dec-2Community Stream #3 Cleric POV
      Section: Library
      Category: Gameplay Streams
      2018-Oct-10October 2018 Newsletter
      Section: Library
      Category: Web-Archived Newsletters
        2018-Apr-11April 2018 Newsletter
        Section: Library
        Category: Web-Archived Newsletters
        2018-Jan-17January 2018 Newsletter
        Section: Library
        Category: Web-Archived Newsletters
          2017-Nov-2Community, Content, and Alternative Rulesets - [target audience, design, player population, zones, world size, travel, instancing, testing, seamless]
          Section: Aradune
          Category: Blogs
          Matching text: ... on for a player driven economy to exist and thrive? Do ...
            2017-Sep-13September 2017 Newsletter
            Section: Library
            Category: Web-Archived Newsletters
            2017-Apr-12April 2017 Newsletter
            Section: Library
            Category: Web-Archived Newsletters
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