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Kickstarter
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2022-Aug-18
August 2022 Newsletter
Section:
Library
Category:
Newsletters
Showcasing Pantheon: Rise of the Fallen
[
communication
,
reveals
,
streamer program
,
releases
,
kickstarter
,
crowdfunding
,
investors
,
target audience
,
alpha 1
,
ben dean
,
visionary realms
]
...
forth in Terminus. While
crowdfunding
isnāt altogether new,...
From Pong to Massive Worlds (Community Spotlight)
...
and subsequent
crowdfunding
. When I saw Brad was a...
Last Month in Review
...
group ā¢ Discussing how
crowdfunding
plays into Pantheonās...
2022-Jul-21
July 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
funding
,
investor
,
visionary realms
,
pledge
,
pre-alpha testing
,
alpha 1
,
development
]
...
to date largely through
crowdfunding
. Many of you have...
2022-Apr-21
April 2022 Newsletter
Section:
Library
Category:
Newsletters
Videogame Startups from a CEO Perspective
[
chris rowan
,
nfts
,
development
,
funding
,
investors
,
team
,
publisher
,
visionary realms
]
...
as well. How does
crowdfunding
affect development? ...
2021-Sep-24
Community & Marketing
Section:
Library
Category:
Developer Roundtables
When mainstream communication will be ramped up and how crowdfunding affects that
2021-Aug-13
Pantheon: Rise of the Fallen - CohhCarnage Hosted Gameplay - August 2021
Section:
Library
Category:
Gameplay Streams
The importance of crowdfunding
2021-Aug-3
Pantheon's Pre-Alpha 5 Hosts Hundreds of Players for an Action-Packed Weekend
- [
pre-alpha
,
testing
,
monk
,
alpha 1
,
pledges
,
crowdfunding
]
Section:
Library
Category:
Press Releases
2021-Jul-26
Recapturing MMO Magic & Joy: The Chris āJoppaā Perkins Pantheon Interview
- [
immersion
,
crowdfunding
,
audio
,
unity engine
,
development
,
amberfaet
,
whitethaw
,
kingsreach
,
alpha 1
,
character creation
,
pets
,
passive
,
abilities
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
We asked Chris about
crowdfunding
confidence, MMO magic, ...
2021-Jan-29
2021 Outlook for Pantheon & Visionary Realms w/ CEO Chris Rowan
Section:
Library
Category:
Developer Roundtables
Investors, crowdfunding, and public interest
ā
2020-Oct-14
October 2020 Producerās Letter
- [
kickstarter
,
programming
,
refactor
,
project faerthale
,
pre-alpha testing
]
Section:
Library
Category:
Newsletters
Matching text: ...
completely driven by
crowdfunding
. Back in those days it ...
2019-Oct-4
Much to do About Pantheon -- CCO update
- [
pve vs pvp
,
abilities
,
spell
,
spells
,
abilities
,
npc combat
,
chris perkins
,
design inspiration
,
pantheon overview
,
unity engine
,
limited playtime
,
death
,
visionary realms
,
content
,
in-game
,
content
,
implementation
]
Section:
Aradune
Category:
Blogs
Matching text: ...
and, equally important,
crowdfunding
. Our PR outreach plan ...
2019-Jun-19
June 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Under Wraps
[
funding
,
pledge upgrades
,
design a quest pledge perk
]
...
of you and your pledges.
Crowdfunding
continues at a reliable...
2017-Dec-11
Our TwitchCon 2017 Chat with Brad McQuaid & Corey LeFever
- [
pantheon overview
,
target audience
,
limited playtime
,
racial identity
,
pvp
,
ruleset servers
,
climates
,
fractures
,
ability acquisition and progression
,
raids
,
group size
,
soloing
,
class roles
,
housing
,
mounts and fast travel
,
economy
,
crafting
,
bound items
,
profession and specializations
,
progeny
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
you can support us via
crowdfunding
or just spreading the ...
2017-Jan-11
January 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Top 10 Moments of 2016
...
a possibility. While
crowdfunding
a game might be the most...
2016-Nov-18
Unite 2016 Keynote - Pantheon: Rise of the Fallen (Visionary Realms) Demo
- [
4/11
]
Section:
Library
Category:
Gameplay Streams
Using real game features to demo for crowdfunding and publishers
2016-Aug-17
I am Brad āAraduneā McQuaid, CCO for Pantheon: Rise of the Fallen. AMA!
- [
endgame
,
raids
,
instances
,
pledges
,
target audience
,
design
,
immersion
,
the pantheon difference
,
economy
,
pvp
,
world encounter events
,
deities
,
race and class identity
,
client
,
datamining
,
how
,
info
,
sent
,
server
,
level progression from grinding vs. quests
,
perception
,
ruleset servers
,
dark myr concept art
,
female character models
,
ranger pets
,
exploration
,
npc dialogue
,
bard
,
alpha 1/beta timeline
,
combat pacing
,
guilds
,
multiboxing
,
social matchmaking
,
npc ai
,
dispositions
,
npc spawns
,
faction
,
npc chase range
,
looting
,
cosmetics
,
difficulty
,
crowdfunding
,
hidden content
,
gm events
,
balance
,
camera view
,
server population
,
limited ability sets
,
brad mcquaid
,
development
,
ability acquisition
,
class specialization
,
vanguard
,
crafted gear
,
limited playtime
,
world size
,
race class combinations
,
diplomacy
,
free trial
,
pre-alpha
,
zerging
,
making
,
content
,
trivial
,
swarming
,
player
,
players
,
boss fights
,
harvesting
,
gathering
,
epic quests
,
revenue model
,
underwater content
,
boats
,
communication
,
character creation
,
open world
,
gender locked classes
,
progeny
,
achievements
,
class roles
,
death penalty
,
warrior weapons
,
animations
,
user interface customization
,
color blind options
,
voice chat
,
leashing
]
Section:
Library
Category:
Developer Interviews
2016-Aug-11
Interview With Ben āKilsinā Walters - Pantheon Rise of the Fallen Q&A
Section:
Library
Category:
Developer Interviews
Community and crowdfunding
2016-May-18
Pantheon Rise of the Fallen VoT Show #11 Dev Q&A w/ Kilsin
Section:
Library
Category:
Developer Interviews
How crowdfunding helps development
2015-Nov-24
Interview: Pantheon devs on funding, Unity, and the launch window
- [
visionary realms
,
kickstarter
,
unity engine
,
art assets
,
development
,
target audience
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
Kickstarter or round of
crowdfunding
? Are Patreon ...
2015-Nov-10
November 2015 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Matching text: ...
getting our pledge and
crowdfunding
side of things far ...
State of the Game, November 2015: Into the Danger Room!
[
development
,
communication
,
timelines
]
2014-Jun-3
Building Pantheon
- [
team growth
,
team size
,
development
,
network stack
,
crowdfunding
,
unity store placeholder art assets
,
unity engine
,
character artists
,
programming
,
ceo
]
Section:
Kickstarter
Category:
Announcements
2014-May-12
Re-building Pantheon!!
- [
team growth
]
Section:
Kickstarter
Category:
Announcements
Matching text: ...
and because of the
crowdfunding
component) is going to ...
2014-May-4
Re-Building Pantheon Part 1
- [
funding
,
team growth
]
Section:
Kickstarter
Category:
Announcements
Matching text: ...
and because of the
crowdfunding
component) is going to ...
2014-Apr-15
Pantheon Round Table #7
Section:
Kickstarter
Category:
Video Interviews
Crowdfunding and engaging with the community
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