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2023-May-25
May 2023 Newsletter
Section:
Library
Category:
Newsletters
Community Feature - Oukbok
...
with the different time
zones
once the game goes live....
OUKBOK
AND
THE PETRICHOR GUILD In...
more recent titles like
World
of Warcraft and Elder...
and satisfaction in
building
a successful community....
2023-Apr-27
April 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
team growth
,
artists
,
streamers
,
pre-alpha testing
,
alpha 1
]
...
Wizard/Enchanter. Art
Zones
: In Progress UPDATED ...
like it has sped up
and
is moving forward at a...
the work ahead lies in
world
building and art. Itâs...
work ahead lies in world
building
and art. Itâs going to...
2023-Jan-26
January 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
development
,
seamless
,
vinl networking
,
world building
,
character models
,
gathering
,
ability loadouts
,
implementation
]
...
⢠NPC pathfinding across
zones
. ⢠Local Weather...
for the coming year
and
our long-term...
in support of our open-
world
model, and persistent...
continue with additional
building
styles coming online in...
Last Month in Review
...
to cross into new
zones
openly, rather than...
well as be featured in st
and
alone content. Itâs an...
our fully seamless
world
zoning system. This will...
with nodes. ⢠World
building
is at the forefront of...
2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha test
,
character model asset
,
animation and rigging development
,
team growth
,
vinl networking
,
weather
,
day/night cycle
,
climates
,
swimming
,
perception storyline
,
npc abilities
,
warrior implementation
,
world building
,
alpha 1
]
...
seamless loading between
zones
. ⢠Mapping weather and...
weekend on October 1st,
and
we canât wait to welcome...
models for use in
world
population and content...
(VFX) to assist us in
building
out environment and...
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
able to travel between
zones
at any point along their...
streams, roundtables,
and
VIP discussions weâve...
built for seamless open
world
gameplay. ⢠We are...
⢠Added new cliff-
building
spline tool. ⢠Added...
2022-Aug-18
August 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
vinl networking implementation
,
hdrp
,
pre-alpha testing timeline
,
programming
]
...
Seamless loading between
zones
⢠NPC pathfinding...
Realms is heads-down
and
all-hands-on-deck...
of caves throughout the
world
Player Models: In...
discovery phase for
building
floorplans and...
2022-Jul-21
July 2022 Newsletter
Section:
Library
Category:
Newsletters
Matching text: ...
which means lots of news
and
lots to read. Check out ...
Producer's Letter
[
funding
,
investor
,
visionary realms
,
pledge
,
pre-alpha testing
,
alpha 1
,
development
]
...
Across Tiles &
Zones
⢠Cross-Zone...
of you have pledged,
and
for that we are...
models for use in
world
population and content...
incredible, community-
building
project. Added to the...
2022-May-19
May 2022 Newsletter
Section:
Library
Category:
Newsletters
Matching text: ...
in our Producerâs Letter
and
Road to Alpha update. ...
Producer's Letter
[
team growth
,
artists
,
world building
,
visionary realms
,
development
,
vinl network implementation
,
crafting and gathering implementation
,
programming
,
alpha 1
,
harvesting
]
...
experience. Art
Zones
: In Progress UPDATED ...
3D Character Artist,
and
Animator & Rigger roles....
3D Environment Artist &
World
builder, 3D Character...
creating modular
building
kits for Human...
2022-Apr-21
April 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
programming
,
network
,
crafting
,
quality assurance
,
class design
,
world building
,
artist team
,
alpha 1
]
...
experience. Art
Zones
: In Progress UPDATED ...
LETTER Spring is here,
and
though the towering Ulon...
as always to bring the
world
of Terminus to life. ...
design to implement the
building
blocks of our crafting...
2022-Mar-17
March 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
hdrp
,
network stack (vinl) implementation
,
day/night
,
alpha 1
,
quality assurance
,
testing
,
weather
,
development
,
art assets
,
user interface
,
onboarding
,
class and pet implementation
]
...
UI improvements. Art
Zones
: In Progress UPDATED ...
flora, sky, day/night,
and
weather systems, we gave...
models for use in
world
population and content...
to include new
building
s and additional caves. ...
2022-Feb-17
February 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
hdrp
,
network stack
,
alpha 1
,
water system implementation
,
development
,
day/night cycle
,
art assets
]
...
nodes as additional
zones
are refined in HDRP. â˘...
at Visionary Realms,
and
February is quickly...
the placement of NPC and
world
object spawns to adjust...
things like rocks and
building
s, as well as adjusting...
2022-Jan-20
January 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
hdrp
,
team growth
,
artist
,
communication
,
streamers
,
alpha 1
,
visionary realms
,
pledge system
]
...
experience. Art
Zones
: In Progress UPDATED ...
Another year is upon us
and
2022 is shaping up to be...
more on building out the
world
. This is incredibly...
work is focused more on
building
out the world. This is...
2021-Nov-18
November 2021 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
hdrp
,
high
,
definition
,
render
,
pipeline
,
network stack implementation
,
combat
,
abilities
,
spell
,
spells
,
abilities
,
attributes
,
itemization
,
gear progression
,
class identity
,
level progression
,
difficulty
,
alpha 1
]
...
experience. Art
Zones
: In Progress UPDATED ...
in graphical fidelity
and
the performance gains...
players should feel the
world
and their options expand...
focus of our world
building
efforts. ⢠Our Flora...
2021-Oct-21
October 2021 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
seamless
,
open world
,
leashing
,
alpha 1
,
combat
,
hdrp
,
high
,
definition
,
render
,
pipeline
,
class abilities
,
network stack implementation
,
gathering nodes
,
world building
,
zones
,
graybox
,
animations
,
NPC chase range
,
harvesting
]
...
previously greyboxed
zones
to HDRP terrain will be...
throughout the overl
and
of Terminus without...
right to it! THE OPEN
WORLD
OF TERMINUS In our...
Heads Down with Kyle and Rob
[
kyle olsen
,
robert crane
,
programming
,
unity engine
,
hdrp
,
high
,
definition
,
render
,
pipeline
,
urp
,
gaia
,
world
,
building
,
tool
,
development
,
world building
,
graybox
,
network stack
,
ranger and summoner implementation
,
server population
,
client
,
datamining
,
how
,
info
,
sent
,
server
]
...
procedural baking of our
zones
and they were focusing...
HEADS DOWN WITH KYLE
AND
ROB ANTHONY âMINUSâ...
Rob: Procedural
World
s, the makers of Gaia,...
2021-Sep-16
September 2021 Newsletter
Section:
Library
Category:
Newsletters
Producerâs Letter
[
team growth
,
wildâs end
,
graybox
,
terrain streaming
,
gathering nodes
,
thronefast
,
avendyrâs pass
,
black rose keep
,
itemization
,
alpha 1
,
patch notes
,
harvesting
]
...
been working through our
zones
and adding more content,...
Tony Guidi to the team.
And
this month weâre excited...
of his talent as the
world
of Pantheon expands. ...
Wildâs End, world
building
efforts are ramping up...
2021-Aug-19
August 2021 Newsletter
Section:
Library
Category:
Newsletters
Producerâs Letter
[
team growth
,
pre-alpha
,
monk
,
traits
,
npc abilities
,
enchanter abilities
,
dire lord abilities
,
shaman abilities
,
wizard abilities
,
diminishing returns
,
npc ai
,
alpha 1
,
patch notes
]
...
In Progress 21.
Zones
: In Progress â˘...
depth, community
and
challenge to the MMO...
plan for destructible
world
objects (gathering...
systems available for
building
out NPC combat,...
Gaming as a Family (Community Spotlight)
[
community
]
...
and some of those
zones
are still my favorite of...
of our defined lives,
and
allowed us to live...
from all parts of the
world
? It wasnât our age or...
our real lives. Without
building
an MMORPG around social...
2021-Jul-26
Recapturing MMO Magic & Joy: The Chris âJoppaâ Perkins Pantheon Interview
- [
immersion
,
crowdfunding
,
audio
,
unity engine
,
development
,
amberfaet
,
whitethaw
,
kingsreach
,
alpha 1
,
character creation
,
pets
,
passive
,
abilities
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
an interest in how our
zones
were constructed. I ...
Fallen feature focuses
and
deep dives, weâve heard ...
fantheons and the
world
âs leading Pantheon ...
audio systems, world
building
, visual effects, ...
2021-Jun-29
June 2021 Producerâs Letter
- [
team growth
,
alpha 1 timeline
,
patch notes
,
pre-alpha testing
]
Section:
Library
Category:
Newsletters
Matching text: ...
the Kingsreach
zones
out of greyboxing, which ...
exceptionally productive
and
exciting. In March we ...
contributing to both our
world
building and 3D art ...
to both our world
building
and 3D art creation ...
2020-Feb-28
World Building
Section:
Library
Category:
Developer Roundtables
Zones designed to the scale and size of their racial inhabitants
2019-Apr-17
April 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Under Wraps
[
project faerthale
,
development
]
...
does not contain any new
zones
or other content....
Rise of the Fallen,
and
itâs coming together in...
Expect a rich
world
full of opportunities to...
what an MMORPG can be.
Building
one in 2019 is very...
2018-Jul-7
Pantheon AMA Responses
- [
beta
,
druid healing
,
racial identity
,
animation
,
crowd control
,
grouping
,
factions
,
dungeons
,
camping
,
npc spawns
,
leveling progression
,
communication
,
development
,
content
,
in-game
,
content
,
perception
,
target audience
,
streamers
,
expansions
,
griefing
,
zone development
,
raid size
,
pre-alpha
,
unity engine
,
server population
,
epic quests
,
character creation
,
publisher
,
ranger
,
kickstarter
,
design
,
progeny
,
funding
,
team growth
,
pvp
,
racial starting areas
,
auction
,
revenue model
,
instances
,
monopolization
,
spawn
,
camping
,
bosse
,
bosses
,
bottleneck
,
bottlenecks
,
guild
,
levitate ability
,
loot
,
exploration
,
hidden and gated content
,
world
,
lore
,
thronefast
,
structures
,
twinking
,
giving
,
powerful
,
higher
,
level
,
item
,
items
,
lower
,
level
,
player
,
players
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
path vrs choices in
zones
during various stages, ...
finished from our AMA
and
here they are. ...
once they pop into the
world
. It should be familiar, ...
about it. Instead of
building
faction to be able to ...
2018-Jun-11
June 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Q&A with Jimmy Lane
[
world building
]
...
up some of the older
zones
, like Avendyr's Pass,...
our new team members,
and
while we canât divulge...
joins us as one of our
World
Builders. (David...
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