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Kickstarter
Library
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2022-May-19
May 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
team growth
,
artists
,
world building
,
visionary realms
,
development
,
vinl network implementation
,
crafting and gathering implementation
,
programming
,
alpha 1
,
harvesting
]
...
deployment of the
Ranger
, Summoner and Druid...
of VINL integration.
Pets
: To Do What it is:...
2022-Apr-21
April 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
programming
,
network
,
crafting
,
quality assurance
,
class design
,
world building
,
artist team
,
alpha 1
]
...
deployment of the
Ranger
, Summoner and Druid...
from uLink to ViNL.
Pets
: To Do What it is:...
2022-Mar-17
March 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
hdrp
,
network stack (vinl) implementation
,
day/night
,
alpha 1
,
quality assurance
,
testing
,
weather
,
development
,
art assets
,
user interface
,
onboarding
,
class and pet implementation
]
...
deployment of the
Ranger
, Summoner and Druid...
network stack, ViNL.
Pets
: To Do What it is:...
2022-Feb-17
February 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
hdrp
,
network stack
,
alpha 1
,
water system implementation
,
development
,
day/night cycle
,
art assets
]
...
deployment of the
Ranger
, Summoner and Druid...
by the end of February.
Pets
: To Do What it is:...
2022-Jan-20
January 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
hdrp
,
team growth
,
artist
,
communication
,
streamers
,
alpha 1
,
visionary realms
,
pledge system
]
...
deployment of the
Ranger
, Druid and Summoner...
scale of an MMORPG.
Pets
: To Do What it is:...
2021-Dec-23
December 2021 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
year-in-review
,
alpha 1
,
pledges
,
hdrp
,
network stack
,
reveals
,
pre-alpha
,
communication
]
...
deployment of the
Ranger
and Summoner classes...
our Send/Receive queues
Pets
: To Do What it is:...
2021-Nov-18
November 2021 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
hdrp
,
high
,
definition
,
render
,
pipeline
,
network stack implementation
,
combat
,
abilities
,
spell
,
spells
,
abilities
,
attributes
,
itemization
,
gear progression
,
class identity
,
level progression
,
difficulty
,
alpha 1
]
...
deployment of the
Ranger
and Summoner classes...
overhaul soon.
Pets
: To Do What it is:...
2021-Oct-21
October 2021 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
seamless
,
open world
,
leashing
,
alpha 1
,
combat
,
hdrp
,
high
,
definition
,
render
,
pipeline
,
class abilities
,
network stack implementation
,
gathering nodes
,
world building
,
zones
,
graybox
,
animations
,
NPC chase range
,
harvesting
]
...
your friends (or st
ranger
s!) about Pantheon. If...
service functions.
Pets
: To Do What it is:...
2021-Sep-16
September 2021 Newsletter
Section:
Library
Category:
Newsletters
Producerâs Letter
[
team growth
,
wildâs end
,
graybox
,
terrain streaming
,
gathering nodes
,
thronefast
,
avendyrâs pass
,
black rose keep
,
itemization
,
alpha 1
,
patch notes
,
harvesting
]
...
UI art. The
Ranger
and Summoner classes...
stack is complete. 2.
Pets
: To Do Scheduled for...
Last Month in Review
[
investors
,
alpha 1 timeline
,
ranger summoner warrior cleric paladin and pets implementation
,
wildâs end concept art and assets
,
world building
,
grayboxing
]
...
the push back of the
Ranger
and Summoner classes....
the Ranger, and Summoner
pets
, the networking stack...
2021-Aug-19
August 2021 Newsletter
Section:
Library
Category:
Newsletters
Producerâs Letter
[
team growth
,
pre-alpha
,
monk
,
traits
,
npc abilities
,
enchanter abilities
,
dire lord abilities
,
shaman abilities
,
wizard abilities
,
diminishing returns
,
npc ai
,
alpha 1
,
patch notes
]
...
combat system to support
Ranger
combat is fully...
ranged combat system and
Pets
into our NPC designs). ...
2021-Apr-30
State of the Game w/ Chris âJoppaâ Perkins
Section:
Library
Category:
Developer Roundtables
Implementing the Ranger beckoning system
[
pets
]
2021-Mar-27
March 2021 Producerâs Letter
- [
alpha 1 timeline
,
pre-alpha testing
,
team growth
]
Section:
Library
Category:
Newsletters
Matching text: ...
Iâm looking at you,
Ranger
and Summoner. It is ...
least 9 of the 12. 2.
Pets
. This goes hand-in-hand ...
2019-Mar-20
March 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Reader Questions
[
perception
,
npc
,
day/night cycle
,
zone level range
,
character creation
,
climate
,
extreme
,
climate
,
climates
,
acclimation
,
progeny
,
class role
,
deity
,
deity
,
deities
,
mana resource regen
,
race class combination
,
shaman
,
druid
,
pets
,
passive
,
abilities
,
leveling
,
soloing
,
caravan
,
alternate advancement
,
mentoring
,
raid zerging
,
travel
,
quest
,
underwater
,
guilds
,
alpha 1
]
...
the DPS archetype: Monk,
Ranger
, Rogue, Wizard, and...
mechanics? Namely, will
pets
be relatively the same...
2018-Dec-12
December 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Pre-Alpha Player Experiences
[
testing
]
...
group with 4 complete st
ranger
s. Killing skeletons at...
have seen is two summons
pets
cause AE damage to each...
2016-Aug-17
I am Brad âAraduneâ McQuaid, CCO for Pantheon: Rise of the Fallen. AMA!
- [
endgame
,
raids
,
instances
,
pledges
,
target audience
,
design
,
immersion
,
the pantheon difference
,
economy
,
pvp
,
world encounter events
,
deities
,
race and class identity
,
client
,
datamining
,
how
,
info
,
sent
,
server
,
level progression from grinding vs. quests
,
perception
,
ruleset servers
,
dark myr concept art
,
female character models
,
ranger pets
,
exploration
,
npc dialogue
,
bard
,
alpha 1/beta timeline
,
combat pacing
,
guilds
,
multiboxing
,
social matchmaking
,
npc ai
,
dispositions
,
npc spawns
,
faction
,
npc chase range
,
looting
,
cosmetics
,
difficulty
,
crowdfunding
,
hidden content
,
gm events
,
balance
,
camera view
,
server population
,
limited ability sets
,
brad mcquaid
,
development
,
ability acquisition
,
class specialization
,
vanguard
,
crafted gear
,
limited playtime
,
world size
,
race class combinations
,
diplomacy
,
free trial
,
pre-alpha
,
zerging
,
making
,
content
,
trivial
,
swarming
,
player
,
players
,
boss fights
,
harvesting
,
gathering
,
epic quests
,
revenue model
,
underwater content
,
boats
,
communication
,
character creation
,
open world
,
gender locked classes
,
progeny
,
achievements
,
class roles
,
death penalty
,
warrior weapons
,
animations
,
user interface customization
,
color blind options
,
voice chat
,
leashing
]
Section:
Library
Category:
Developer Interviews
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