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2023-May-25
May 2023 Newsletter
Section:
Library
Category:
Newsletters
Pre-Alpha Recap
[
testing
,
combat
,
skills
,
crafting
,
streamers
]
...
as testers learn new
combinations
and work to unlock the...
2023-Mar-16
Pantheon: Rise of the Fallen - Crafting and Gathering Update
Section:
Library
Category:
Video News
Invalid cooking combinations don’t consume ingredients
2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
high-health class/race
combinations
. This change allows us...
2022-Jun-9
Pantheon: Rise of the Fallen - Monk Combat Updates and Gameplay
Section:
Library
Category:
Video News
Race Class Combinations Updates: Druid
Race Class Combinations Updates: Shaman
Race Class Combinations Updates: Warrior
Race Class Combinations Updates: Dire Lord
Race Class Combinations Updates: Cleric
Race Class Combinations Updates: Paladin
Race Class Combinations Updates: Ranger
Race Class Combinations Updates: Summoner
2021-Apr-30
State of the Game w/ Chris “Joppa” Perkins
Section:
Library
Category:
Developer Roundtables
Race Class combinations
2019-Oct-25
General Q&A w/ Chris “Joppa” Perkins (Part 1)
Section:
Library
Category:
Developer Roundtables
Race Class Combinations Matrix
2019-Mar-15
Pantheon Rise of the Fallen VoT Show #152 Dev Q&A w/ Kilsin, Machail & Convo
Section:
Library
Category:
Developer Interviews
Race class combinations
2018-Sep-12
September 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Community Spotlight
...
of the Shaman as various
combinations
of spells and buffs can...
2018-Aug-17
GS2 - E32 -Pantheon Special Edition with Brad McQuaid and Chris Perkins - Gamespace Game Show
Section:
Library
Category:
Developer Interviews
Race class combinations
2018-Jun-8
Pantheon Rise of the Fallen VoT Show #123 Dev Q&A w/ Joppa & Istuulamae
Section:
Library
Category:
Developer Interviews
Reasons for race class combinations
2018-Feb-14
February 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
State of the Game
[
pre-alpha
,
development
,
implementation
,
art assets
,
character models
]
...
should they use ability
combinations
to stay at range, or get...
Elves Roundtable
[
elf
,
elve
,
elves
,
lore
,
concept art
]
...
unexpected race/class
combinations
will certainly exist!)...
2017-Jul-12
July 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Love of AI
[
npc ai
]
...
up new stimuli-action
combinations
to drop on particular...
2017-Apr-12
April 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Crafting & Harvesting
[
gathering
,
ingredients
,
skills
,
professions
,
items
]
...
to return a new item.
Combinations
use a skill associated...
2017-Mar-8
March 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Community Spotlight
...
and strength. Other
combinations
that intrigue me are...
2017-Feb-15
February 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Classes of Pantheon
[
race class combinations
]
2016-Dec-9
Pantheon: Rise of the Fallen - CohhCarnage plays the Rogue
Section:
Library
Category:
Gameplay Streams
Race class combinations
2016-Aug-17
I am Brad “Aradune” McQuaid, CCO for Pantheon: Rise of the Fallen. AMA!
- [
endgame
,
raids
,
instances
,
pledges
,
target audience
,
design
,
immersion
,
the pantheon difference
,
economy
,
pvp
,
world encounter events
,
deities
,
race and class identity
,
client
,
datamining
,
how
,
info
,
sent
,
server
,
level progression from grinding vs. quests
,
perception
,
ruleset servers
,
dark myr concept art
,
female character models
,
ranger pets
,
exploration
,
npc dialogue
,
bard
,
alpha 1/beta timeline
,
combat pacing
,
guilds
,
multiboxing
,
social matchmaking
,
npc ai
,
dispositions
,
npc spawns
,
faction
,
npc chase range
,
looting
,
cosmetics
,
difficulty
,
crowdfunding
,
hidden content
,
gm events
,
balance
,
camera view
,
server population
,
limited ability sets
,
brad mcquaid
,
development
,
ability acquisition
,
class specialization
,
vanguard
,
crafted gear
,
limited playtime
,
world size
,
race class combinations
,
diplomacy
,
free trial
,
pre-alpha
,
zerging
,
making
,
content
,
trivial
,
swarming
,
player
,
players
,
boss fights
,
harvesting
,
gathering
,
epic quests
,
revenue model
,
underwater content
,
boats
,
communication
,
character creation
,
open world
,
gender locked classes
,
progeny
,
achievements
,
class roles
,
death penalty
,
warrior weapons
,
animations
,
user interface customization
,
color blind options
,
voice chat
,
leashing
]
Section:
Library
Category:
Developer Interviews
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