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2022-Dec-22
December 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
vinl networking
,
alpha 1
,
reveals
,
communication
,
streamer
,
team growth
,
development
]
...
system that is not
bound
to scene-based...
Complete – Denotes
items
that have a complete and...
2022-Oct-20
Parting the Veil - Unique Adventuring Items and Abilities
Section:
Library
Category:
Miscellaneous
Invisible walls as zone boundaries in the world
2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
at any point along their
bound
aries. • Flora systems...
using gathered world
items
has been added for those...
2022-May-12
Pantheon: Rise of the Fallen - Answers, Lore, Updates, & More
Section:
Library
Category:
Video News
Bound on equip items
2019-Mar-20
March 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Reader Questions
[
perception
,
npc
,
day/night cycle
,
zone level range
,
character creation
,
climate
,
extreme
,
climate
,
climates
,
acclimation
,
progeny
,
class role
,
deity
,
deity
,
deities
,
mana resource regen
,
race class combination
,
shaman
,
druid
,
pets
,
passive
,
abilities
,
leveling
,
soloing
,
caravan
,
alternate advancement
,
mentoring
,
raid zerging
,
travel
,
quest
,
underwater
,
guilds
,
alpha 1
]
...
because of the Celestial
Bound
ary, the direct...
degree via special
items
, buffs, and certain...
2018-Jul-7
Pantheon AMA Responses
- [
beta
,
druid healing
,
racial identity
,
animation
,
crowd control
,
grouping
,
factions
,
dungeons
,
camping
,
npc spawns
,
leveling progression
,
communication
,
development
,
content
,
in-game
,
content
,
perception
,
target audience
,
streamers
,
expansions
,
griefing
,
zone development
,
raid size
,
pre-alpha
,
unity engine
,
server population
,
epic quests
,
character creation
,
publisher
,
ranger
,
kickstarter
,
design
,
progeny
,
funding
,
team growth
,
pvp
,
racial starting areas
,
auction
,
revenue model
,
instances
,
monopolization
,
spawn
,
camping
,
bosse
,
bosses
,
bottleneck
,
bottlenecks
,
guild
,
levitate ability
,
loot
,
exploration
,
hidden and gated content
,
world
,
lore
,
thronefast
,
structures
,
twinking
,
giving
,
powerful
,
higher
,
level
,
item
,
items
,
lower
,
level
,
player
,
players
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
will always push the
bound
aries. It’s also helped ...
quests, abilities and/or
items
at various level ranges ...
2018-Apr-11
April 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Black Rose Keep
[
lore
,
zone design
,
dungeon
]
...
motivations, most are
bound
by a deep loyalty and...
spaces first unseen.
Items
of interest and enemies...
2018-Mar-14
March 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Armor 101
[
gear
,
appearance
]
...
so does it become "soul
bound
"? Chris: We're...
one of the most coveted
items
in game and one of the...
Halnir Cave
[
lore
,
zone design
,
dungeon
,
camping
,
npcs
]
...
and paper to pushing the
bound
aries of modern...
sort of collectables and
items
should players expect to...
2018-Mar-5
Pantheon Rise of the Fallen VoT Show #105 Dev Q&A w/ Kilsin & Zippyzee
Section:
Library
Category:
Developer Interviews
Bound items
2017-Dec-11
Our TwitchCon 2017 Chat with Brad McQuaid & Corey LeFever
- [
pantheon overview
,
target audience
,
limited playtime
,
racial identity
,
pvp
,
ruleset servers
,
climates
,
fractures
,
ability acquisition and progression
,
raids
,
group size
,
soloing
,
class roles
,
housing
,
mounts and fast travel
,
economy
,
crafting
,
bound items
,
profession and specializations
,
progeny
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
fitting it for you. It's
bound
to you now. BRAD: ...
going to need special
items
, relics, artifacts to ...
2017-Jul-17
Want went wrong? WoW? ‘WoW-Killers’ or a general lack of guts?
- [
target audience
,
design
]
Section:
Aradune
Category:
Blogs
Matching text: ...
already, by leaps and
bound
s, the most popular and ...
earn powerful yet rare
items
, so make it either so ...
2017-Apr-27
Pantheon: Rise of the Fallen Early Monk Gameplay Stream w/ CohhCarnage Pt. 1
Section:
Library
Category:
Gameplay Streams
Bound items
2017-Apr-12
April 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Crafting & Harvesting
[
gathering
,
ingredients
,
skills
,
professions
,
items
]
...
causing the item to be
bound
to that player. As...
can combine two or more
items
in a container to return...
2017-Feb-15
February 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Community Spotlight
...
that is pushing the
bound
aries of difficulty in...
Devil" and his cursed
items
he gives away for "free"...
2016-Feb-22
Old Ideas and features to address potential problems…
- [
2015 design doc
,
community policing
,
economy
,
bound items
,
griefing
,
testing
,
expansions
]
Section:
Aradune
Category:
Blogs
Matching text: ...
to make sure that most
items
are tradable. But if we ...
2014-Mar-25
Twinking… good or evil, or in-between?
- [
bound items
,
ruleset servers
,
economy
,
loot tables
,
situational gear
,
item sacrifices
,
zone revamps
,
cosmetics
,
progeny
]
Section:
Aradune
Category:
Blogs
Matching text: ...
IMHO, is no-trade
items
. Player driven ...
2014-Mar 25: My sit-rep
2014-Mar 16: Consumables & Combat -- tedious or tactical?
[
class interdependence
,
buffs
,
abilities
,
spell
,
spells
,
abilities
,
gear
,
economy
,
combat pacing
]
...
in stone is the ratio of
items
to buffs to consumables....
2014-Mar 14: State of the Game
[
development
,
visionary realms
,
investors
,
funding
,
communication
,
website
]
2014-Mar 2: Why Charge for Forum Access?
[
website
,
crowdfunding
,
community
,
kickstarter
,
target audience
]
2014-Mar-10
Pantheon Round Table #2
Section:
Kickstarter
Category:
Video Interviews
Bound items
The effect of unbound items on raiding
2014-Jan-29
I am Brad McQuaid, one of the creators of EverQuest and Vanguard: Saga of Heroes and CCO for Pantheon: Rise of the Fallen. AMA!
- [
epic quests
,
flying mounts
,
kickstarter
,
funding
,
leveling
,
clickies
,
immersion
,
limited playtime
,
community
,
pet class
,
auctions
,
economy
,
development timelines
,
gear
,
casters
,
loot
,
class design
,
vanguard
,
art asset reveals
,
zones
,
open world
,
crafting
,
diplomacy
,
starting areas
,
progression
,
corpse runs
,
weather
,
soloing
,
camping
,
npc spawns
,
server rulesets
,
raid size
,
travel
,
maps
,
class roles
,
combat
,
guides
,
bound items
,
matchmaking
,
group
,
finding
,
tool
,
tools
,
ranger tracking
,
female character models
,
class ability specialization
]
Section:
Kickstarter
Category:
Text Interviews
2014-Jan-24
Kickstarter Community Q&A #5
Section:
Kickstarter
Category:
Kickstarter Q&A Series
Will gear in Pantheon be tradeable? Will it have level requirements?
[
bound items
,
restrictions
,
minimum
,
level
,
race
,
class
,
combination
,
combinations
]
2014-Jan-24
Exclusive MMORPG.com Q&A with Brad McQuaid
- [
leveling progression
,
crafting epic items
,
deity choice
,
playstyles
,
quests
,
bound items
,
combat pacing
,
class group roles
,
item restrictions
,
crafting
,
economy
,
roleplaying
]
Section:
Kickstarter
Category:
Text Interviews
Matching text: ...
able to craft legendary
items
? Brad McQuaid: If we ...
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