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2023-Mar-23
Pantheon: Rise of the Fallen - Parting the Veil - Pantheon's Open World
Section:
Library
Category:
Miscellaneous
Instancing vs. open world
[
raids
,
boss npcs
,
layering
]
There will be contested open world boss NPCs
2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
of specific Named,
Boss
, and Raid tier enemies,...
• The locations of
NPCs
throughout Thronefast...
2022-May-19
May 2022 Newsletter
Section:
Library
Category:
Newsletters
The Early Monk Experience
[
abilities
,
combat
,
pulling
,
off-tanking
,
progression
,
techniques
,
design
,
soloing
,
dps
,
endgame
,
conditions
,
chakra
,
limited ability set
]
...
foreseeably “tank” a
boss
? I’m going to take a...
of ability usage by our
NPCs
to give players more...
2021-Aug-19
August 2021 Newsletter
Section:
Library
Category:
Newsletters
Producer’s Letter
[
team growth
,
pre-alpha
,
monk
,
traits
,
npc abilities
,
enchanter abilities
,
dire lord abilities
,
shaman abilities
,
wizard abilities
,
diminishing returns
,
npc ai
,
alpha 1
,
patch notes
]
...
NPCs (like Undead) and
boss
es to not flee (which we...
ability to set certain
NPCs
(like Undead) and bosses...
2021-Feb-14
Ep 13 - Bean Stew - Pantheon Crafting & Gathering with David ‘Nephele’ Beach & Chris ‘Joppa’ Perkins
- [
harvesting
]
Section:
Library
Category:
Developer Interviews
Can boss NPCs have Dispositions?
[
manifestations
]
2019-Oct-4
Much to do About Pantheon -- CCO update
- [
pve vs pvp
,
abilities
,
spell
,
spells
,
abilities
,
npc combat
,
chris perkins
,
design inspiration
,
pantheon overview
,
unity engine
,
limited playtime
,
death
,
visionary realms
,
content
,
in-game
,
content
,
implementation
]
Section:
Aradune
Category:
Blogs
Matching text: ...
a spell, stance, unique
boss
move – it’s really both ...
powerful. As mentioned,
NPCs
work much the same way, ...
2019-Oct-2
Very fast, even for me, commentary on Instancing
- [
kill credit
,
mdd
,
fte
,
zerging
,
making
,
content
,
trivial
,
swarming
,
player
,
players
,
monopolization
,
spawn
,
camping
,
bosse
,
bosses
,
bottleneck
,
bottlenecks
,
economy
]
Section:
Aradune
Category:
Blogs
Matching text: ...
final conclusion, the
boss
mob or what have you. So ...
a journey will provide
NPCs
only you and your ...
2019-Sep-18
September 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Burning Questions: Class Design
[
cleric celestial aegis ability
,
druid and wizard teleport abilities
,
fast travel
,
warrior shields
,
ranger dps
,
rogue stealth
,
summoner pet
,
enchanter charm
,
dire lord armor
,
paladin vs. undead
,
monk feign death
,
shaman pet
]
...
encounters or
boss
es, and depending on...
see massive trains from
NPCs
not being able to path...
2018-Dec-12
December 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Under Wraps
[
team growth
,
project faerthale
]
...
at least one significant
boss
encounter, which is...
some exciting new
NPCs
and at least one...
2018-Jul-7
Pantheon AMA Responses
- [
beta
,
druid healing
,
racial identity
,
animation
,
crowd control
,
grouping
,
factions
,
dungeons
,
camping
,
npc spawns
,
leveling progression
,
communication
,
development
,
content
,
in-game
,
content
,
perception
,
target audience
,
streamers
,
expansions
,
griefing
,
zone development
,
raid size
,
pre-alpha
,
unity engine
,
server population
,
epic quests
,
character creation
,
publisher
,
ranger
,
kickstarter
,
design
,
progeny
,
funding
,
team growth
,
pvp
,
racial starting areas
,
auction
,
revenue model
,
instances
,
monopolization
,
spawn
,
camping
,
bosse
,
bosses
,
bottleneck
,
bottlenecks
,
guild
,
levitate ability
,
loot
,
exploration
,
hidden and gated content
,
world
,
lore
,
thronefast
,
structures
,
twinking
,
giving
,
powerful
,
higher
,
level
,
item
,
items
,
lower
,
level
,
player
,
players
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
content. Some Named/
Boss
mobs will have a static ...
robust for players and
NPCs
alike. Q. What kind ...
2018-Apr-11
April 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Black Rose Keep
[
lore
,
zone design
,
dungeon
]
...
XP camps and memorable
boss
encounters. One of the...
an initial pass on the
NPCs
that inhabit a given POI...
2018-Mar-14
March 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Halnir Cave
[
lore
,
zone design
,
dungeon
,
camping
,
npcs
]
...
dungeon. The layout,
boss
spawns, rare loot drops,...
and personality of
NPCs
in a given region and...
2018-Mar-5
Pantheon Rise of the Fallen VoT Show #105 Dev Q&A w/ Kilsin & Zippyzee
Section:
Library
Category:
Developer Interviews
Dispositions for boss NPCs
[
manifestations
]
2018-Feb-14
February 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
State of the Game
[
pre-alpha
,
development
,
implementation
,
art assets
,
character models
]
...
defining minor and major
boss
mechanics, itemization,...
that our classes and
NPCs
will use) as well as...
2017-Feb-15
February 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
State of the Game
[
team growth
,
climate implementation
,
world building
,
development
]
...
for an action-packed
boss
fight. From there we ran...
of encountering
NPCs
in the world as you move...
2017-Jan-11
January 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Intro
...
taken shape. We have
boss
battles, loot, quests,...
battles, loot, quests,
NPCs
and dialog, inventory...
2014-Mar-25
Twinking… good or evil, or in-between?
- [
bound items
,
ruleset servers
,
economy
,
loot tables
,
situational gear
,
item sacrifices
,
zone revamps
,
cosmetics
,
progeny
]
Section:
Aradune
Category:
Blogs
Matching text: ...
and consumables from
NPCs
, but they will also use ...
2014-Mar 16: Consumables & Combat -- tedious or tactical?
[
class interdependence
,
buffs
,
abilities
,
spell
,
spells
,
abilities
,
gear
,
economy
,
combat pacing
]
...
special encounter, say a
boss
mob or two, and these...
2014-Mar 2: Why Charge for Forum Access?
[
website
,
crowdfunding
,
community
,
kickstarter
,
target audience
]
...
your group overcoming a
boss
mob in EQ 1, Vanguard,...
2014-Feb-3
The father of EverQuest pitches his next-generation online fantasy game world
- [
kickstarter
,
team size
,
combat
,
lore
,
abilities
,
spell
,
spells
,
abilities
,
target audience
,
funding
,
development
,
limited playtime
,
unity engine
]
Section:
Kickstarter
Category:
Text Interviews
Matching text: ...
Then, when I get to a
boss
, I need to think about ...
can get into combat with
NPCs
. We’ve got some cool ...
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