2016-Aug-17I am Brad “Aradune” McQuaid, CCO for Pantheon: Rise of the Fallen. AMA! - [endgame, raids, instances, pledges, target audience, design, immersion, the pantheon difference, economy, pvp, world encounter events, deities, race and class identity, client, datamining, how, info, sent, server, level progression from grinding vs. quests, perception, ruleset servers, dark myr concept art, female character models, ranger pets, exploration, npc dialogue, bard, alpha 1/beta timeline, combat pacing, guilds, multiboxing, social matchmaking, npc ai, dispositions, npc spawns, faction, npc chase range, looting, cosmetics, difficulty, crowdfunding, hidden content, gm events, balance, camera view, server population, limited ability sets, brad mcquaid, development, ability acquisition, class specialization, vanguard, crafted gear, limited playtime, world size, race class combinations, diplomacy, free trial, pre-alpha, zerging, making, content, trivial, swarming, player, players, boss fights, harvesting, gathering, epic quests, revenue model, underwater content, boats, communication, character creation, open world, gender locked classes, progeny, achievements, class roles, death penalty, warrior weapons, animations, user interface customization, color blind options, voice chat, leashing]
Section: Library
Category: Developer Interviews