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2023-Apr-27
April 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
team growth
,
artists
,
streamers
,
pre-alpha testing
,
alpha 1
]
...
mechanic and the rate of
Health
and Mana regeneration...
plan to optimize our
resource
s and more easily...
2023-Jan-26
January 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
development
,
seamless
,
vinl networking
,
world building
,
character models
,
gathering
,
ability loadouts
,
implementation
]
...
actions, and display
health
pools, as well as...
when interacting with a
resource
, without needing to...
2022-Dec-22
December 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
vinl networking
,
alpha 1
,
reveals
,
communication
,
streamer
,
team growth
,
development
]
...
different amounts of â
health
â, different tools being...
such as unique
resource
s, mechanics, and UI. ...
2022-Nov-24
November 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
alpha 1
,
cohhcarnage
,
classes
,
combat
,
itemization
,
vendors
,
quest
,
dungeon
]
...
around level 5 ⢠A
health
y dose of additional...
such as unique
resource
s, mechanics, and UI. ...
2022-Oct-27
October 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha population
,
vinl network
,
alpha 1
,
test frequency
,
dark myr character models
,
swimming
,
aggro
,
assets
,
environment
,
terrain
,
development
,
implementation
,
client
]
...
of NPC attributes and
health
values ⢠Completed...
such as unique
resource
s, mechanics, and UI. ...
2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
who are reduced to 0
Health
will enter a prone...
New Universal Combat
Resource
: Readiness ⢠A new...
2022-Jul-21
July 2022 Newsletter
Section:
Library
Category:
Newsletters
The Near Death Experience
[
health resource
,
healers
,
aggro
,
npc ai
,
tank role
,
combat
,
deleveling
,
durability
,
corpse
,
remnance
,
soul memory
,
resurrection
,
eternum
,
necromancer
]
...
when reduced to 0
health
, rendering them prone on...
2022-May-19
May 2022 Newsletter
Section:
Library
Category:
Newsletters
The Early Monk Experience
[
abilities
,
combat
,
pulling
,
off-tanking
,
progression
,
techniques
,
design
,
soloing
,
dps
,
endgame
,
conditions
,
chakra
,
limited ability set
]
...
Technique that restores
health
relative to damage...
raw damage output,
resource
replenishment, or...
2022-Apr-21
April 2022 Newsletter
Section:
Library
Category:
Newsletters
Videogame Startups from a CEO Perspective
[
chris rowan
,
nfts
,
development
,
funding
,
investors
,
team
,
publisher
,
visionary realms
]
...
to its current financial
health
, and future? Thanks...
we are scrappy and
resource
ful, which is how a...
2022-Feb-17
February 2022 Newsletter
Section:
Library
Category:
Newsletters
The Early Wizard Experience
[
endgame
,
combat
,
abilities
,
progression
,
soloing
,
dps
]
...
to burst down an enemyâs
health
at the cost of sustained...
of their current
resource
s vs. the needs of the...
2021-Oct-21
October 2021 Newsletter
Section:
Library
Category:
Newsletters
Heads Down with Kyle and Rob
[
kyle olsen
,
robert crane
,
programming
,
unity engine
,
hdrp
,
high
,
definition
,
render
,
pipeline
,
urp
,
gaia
,
world
,
building
,
tool
,
development
,
world building
,
graybox
,
network stack
,
ranger and summoner implementation
,
server population
,
client
,
datamining
,
how
,
info
,
sent
,
server
]
...
the community about the
health
and future of Pantheon? ...
Kyle: By far our main
resource
drain on zone servers is...
2021-Sep-16
September 2021 Newsletter
Section:
Library
Category:
Newsletters
Producerâs Letter
[
team growth
,
wildâs end
,
graybox
,
terrain streaming
,
gathering nodes
,
thronefast
,
avendyrâs pass
,
black rose keep
,
itemization
,
alpha 1
,
patch notes
,
harvesting
]
...
nodes varying amounts of
health
(currently only mining...
up the Paladin combat
resource
s (Wrath, Reckoning...
2021-Aug-19
August 2021 Newsletter
Section:
Library
Category:
Newsletters
Producerâs Letter
[
team growth
,
pre-alpha
,
monk
,
traits
,
npc abilities
,
enchanter abilities
,
dire lord abilities
,
shaman abilities
,
wizard abilities
,
diminishing returns
,
npc ai
,
alpha 1
,
patch notes
]
...
to have less than 20%
Health
remaining. ⢠âEdge of...
climbing-specific Grip
resource
. ⢠Implement the UI...
2021-Jun-29
June 2021 Producerâs Letter
- [
team growth
,
alpha 1 timeline
,
patch notes
,
pre-alpha testing
]
Section:
Library
Category:
Newsletters
Matching text: ...
scales based on targetâs
health
â Dire Lord Sanguine ...
and their unique combat
resource
. From the Monk we will ...
2019-Oct-30
October 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Racial Passive Innates
...
Increases maximum
health
by 5% ⢠Fear of...
Skargol as animalistic,
resource
ful and deadly pack...
2019-May-15
May 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Dev Spotlight: Lynn Ashworth
[
timelines
,
management
]
...
For example, we have a
health
group where we share...
hard work of gathering
resource
s, learning the recipes,...
2017-Jul-17
Want went wrong? WoW? âWoW-Killersâ or a general lack of guts?
- [
target audience
,
design
]
Section:
Aradune
Category:
Blogs
Matching text: ...
but rather to choose a
health
y demographic and go ...
audience. Determine the
resource
s you'll need to make a ...
2017-Jul-11
We want details and specifics! Please explain in detailâŚ
- [
abilities
,
spell
,
spells
,
abilities
,
limited ability sets
,
user interface
,
combat
,
situational gear
,
resource management
]
Section:
Aradune
Category:
Blogs
Matching text: ...
is both productive and
health
y. Much better at this ...
to see Mana and other
resource
management mean more in ...
2017-Apr-26
Visionary Realms Completes Series A Funding for Highly Anticipated Videogame, Pantheon: Rise of the Fallen
- [
pre-alpha
]
Section:
Library
Category:
Press Releases
Matching text: ...
in that there was a
health
y amount of interest in a ...
with many of the
resource
s they need. Itâs deeply ...
2014-Mar-25
Twinking⌠good or evil, or in-between?
- [
bound items
,
ruleset servers
,
economy
,
loot tables
,
situational gear
,
item sacrifices
,
zone revamps
,
cosmetics
,
progeny
]
Section:
Aradune
Category:
Blogs
Matching text: ...
take a lot of time or
resource
s, so this is something ...
2014-Mar 16: Consumables & Combat -- tedious or tactical?
[
class interdependence
,
buffs
,
abilities
,
spell
,
spells
,
abilities
,
gear
,
economy
,
combat pacing
]
...
Item sinks are key to a
health
y player driven economy...
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