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2022-Nov-24
November 2022 Newsletter
Section:
Library
Category:
Newsletters
Last Month in Review
...
about structuring our
lore
, an in-depth focus on...
designed and ready for
implementation
, may not be current...
2022-Oct-27
October 2022 Newsletter
Section:
Library
Category:
Newsletters
Last Month in Review
...
Manor and some of its
lore
, and finished by showing...
designed and ready for
implementation
, may not be current...
2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
has taught them. • Exp
lore
rs have reported that...
have received initial
implementation
s. • Please note that...
2022-Aug-18
August 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
vinl networking implementation
,
hdrp
,
pre-alpha testing timeline
,
programming
]
...
or Ogre, and exp
lore
how newly-defined base...
and are awaiting an
implementation
plan. To Do – Denotes...
2022-May-12
Pantheon: Rise of the Fallen - Answers, Lore, Updates, & More
Section:
Library
Category:
Video News
ViNL implementation status
[
network
]
Banking implementation status
2022-Feb-17
February 2022 Newsletter
Section:
Library
Category:
Newsletters
Last Month in Review
...
• We recapped the
lore
behind the giants of...
post network stack
implementation
• Vegetation system...
2021-Nov-18
November 2021 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
hdrp
,
high
,
definition
,
render
,
pipeline
,
network stack implementation
,
combat
,
abilities
,
spell
,
spells
,
abilities
,
attributes
,
itemization
,
gear progression
,
class identity
,
level progression
,
difficulty
,
alpha 1
]
...
will allow us to exp
lore
the depth of those...
hard at work on
implementation
, but we wanted to begin...
2021-Oct-21
October 2021 Newsletter
Section:
Library
Category:
Newsletters
Heads Down with Kyle and Rob
[
kyle olsen
,
robert crane
,
programming
,
unity engine
,
hdrp
,
high
,
definition
,
render
,
pipeline
,
urp
,
gaia
,
world
,
building
,
tool
,
development
,
world building
,
graybox
,
network stack
,
ranger and summoner implementation
,
server population
,
client
,
datamining
,
how
,
info
,
sent
,
server
]
...
and allowed us to exp
lore
climbing in a much more...
key milestones were the
implementation
of a new High Definition...
2021-Sep-16
September 2021 Newsletter
Section:
Library
Category:
Newsletters
Introducing Tim Schuhler
[
environment
,
explore
,
exploring
,
exploration
,
assets
,
wild’s end development
,
hdrp
,
high
,
definition
,
render
,
pipeline
]
...
the player want to exp
lore
while not knowing what...
around the upcoming
implementation
of the HDRP. Can you...
2021-Aug-19
August 2021 Newsletter
Section:
Library
Category:
Newsletters
Last Month in Review
[
alpha 1
,
timelines
,
dynamic events
,
dispositions
,
traits
,
design
]
...
dive. Together they exp
lore
d the unseen depths of...
several MMORPGs. Their
implementation
helps Pantheon break...
2019-Oct-4
Much to do About Pantheon -- CCO update
- [
pve vs pvp
,
abilities
,
spell
,
spells
,
abilities
,
npc combat
,
chris perkins
,
design inspiration
,
pantheon overview
,
unity engine
,
limited playtime
,
death
,
visionary realms
,
content
,
in-game
,
content
,
implementation
]
Section:
Aradune
Category:
Blogs
Matching text: ...
dangerous world to exp
lore
. How to describe ...
2019-Oct-2
Pantheon, PvP, launch vs. post.launch
Section:
Aradune
Category:
Blogs
Matching text: ...
combat, background &
lore
, learning about the ...
with a variety of PvP
implementation
s, some of it pretty ...
2019-Apr-17
April 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
From Concept to Model: North Tusk Orcs
[
lore
]
...
team in regards of the
lore
, and how did the team...
it take from idea to
implementation
? JN Gerhart: It can...
2019-Mar-20
March 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Under Wraps
[
project faerthale
,
team growth
]
...
by the name of Fernando F
lore
s. Fernando joined us at...
the enjoyment? Is the
implementation
off? Or does the idea...
2019-Jan-16
January 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Intro
...
Gearhart’s continuing
lore
epic - The One Between...
speed and increase
implementation
of a myriad of systems...
2017-Nov-15
November 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Developers Roundup
...
team has put into the
Lore
and Concept/Design is...
significant role in the
implementation
of our newly announced...
2017-Sep-13
September 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
State of the Game
[
economy
,
concept art
,
perception implementation
,
art assets
,
armor appearance
]
...
game additions.
Lore
has been giving our...
proper and sustainable
implementation
. The art team is...
2017-Jul-17
Want went wrong? WoW? ‘WoW-Killers’ or a general lack of guts?
- [
target audience
,
design
]
Section:
Aradune
Category:
Blogs
Matching text: ...
-- new continents to exp
lore
, new races and classes ...
polishing, the
implementation
of new features, races, ...
2017-Jun-14
June 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Dev Diary
[
development
,
lore implementation
,
world building
,
art assets
,
npc design
,
crafting and gathering implementation
,
timelines
,
harvesting
]
...
his latest work in the
lore
department, John...
2016-Feb-22
Grinding -- Good or Bad?
- [
horizontal progression
,
faction
,
design
]
Section:
Aradune
Category:
Blogs
Matching text: ...
with the game world,
lore
, etc. The system was ...
remove the various
implementation
s you've experienced, ...
2015-Aug-20
Catching Up on the Past Year
- [
what chris perkins does at visionary realms
,
progress video releases
,
what corey lefever does at visionary realms
,
target audience
,
exploration
,
immersion
,
climates
,
fractures
,
corpse runs
,
death penalty
,
crafting
,
design
,
camping
,
instances
,
publisher
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
we want to try and exp
lore
uncovering content ...
approaches through
implementation
and thinking of ways to ...
2014-Jul-10
State of the Game 7/9/14
- [
visionary realms
,
development
,
halnir
,
races
,
starting areas
,
fast travel
,
unity engine
,
world building
,
placeholder art assets
,
team growth
,
implementation
,
combat
,
limited ability sets
,
network
,
reveals
,
character models
,
climates
,
user interface
]
Section:
Aradune
Category:
Blogs
Matching text: ...
a very solid team of
lore
writers, world builders, ...
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