Library of Pantheon
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2023-Jun-22
Pantheon: Rise of the Fallen - Parting the Veil - Pantheon's Tanks
Section:
Library
Category:
Miscellaneous
Intentionally designing for multiple players of a single class to work together with abilities
2023-May-25
May 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
testing
,
pre-alpha
,
streamer program
,
vinl networking
,
crafting
,
alpha 1
]
...
client performance.
Class
es & Combat: In Progress...
TO ALPHA PROGRESS
Design
Complete – Denotes items...
2023-Apr-27
April 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
team growth
,
artists
,
streamers
,
pre-alpha testing
,
alpha 1
]
...
client performance.
Class
es & Combat: In Progress...
TO ALPHA PROGRESS
Design
Complete – Denotes items...
2023-Mar-30
March 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
communication
,
streamer program
,
pre-alpha
,
alpha 1
,
crafting and gathering implementation
,
test
,
networking
,
client performance
,
development
]
...
client performance.
Class
es & Combat: In Progress...
TO ALPHA PROGRESS
Design
Complete – Denotes items...
A Month in the Life of Content
[
anthony guidi
,
releases
,
communication
,
reveals
,
demos
,
team
,
visionary realms
]
...
a big way with art and
class
design, I figured I’d...
way with art and class
design
, I figured I’d take some...
Last Month in Review
...
and skilled timing, this
class
will be primed to...
Stream. Joined by Game
Design
er David “Nephele” Beach,...
2023-Feb-23
February 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
implementation
,
development
,
crafting
,
gathering
,
vinl networking
,
character models
,
animations
,
pre-alpha testing
]
...
client performance.
Class
es & Combat: In Progress...
TO ALPHA PROGRESS
Design
Complete – Denotes items...
Signature Botanicals
[
artist
,
esther shin
,
concept
,
environment
,
terrain
,
assets
]
...
in your high school art
class
, the rule of thirds and...
reverse engineering the
design
. Picking apart the...
2023-Jan-26
January 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
development
,
seamless
,
vinl networking
,
world building
,
character models
,
gathering
,
ability loadouts
,
implementation
]
...
client performance.
Class
es & Combat: In Progress...
finder tools. On the
design
side of the house, our...
2022-Dec-22
December 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
vinl networking
,
alpha 1
,
reveals
,
communication
,
streamer
,
team growth
,
development
]
...
client performance.
Class
es & Combat: In Progress...
TO ALPHA PROGRESS
Design
Complete – Denotes items...
2022-Nov-24
November 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
alpha 1
,
cohhcarnage
,
classes
,
combat
,
itemization
,
vendors
,
quest
,
dungeon
]
...
the last PA test: •
Class
es and combat •...
TO ALPHA PROGRESS
Design
Complete – Denotes items...
Last Month in Review
...
back. • The Warrior
class
was discussed as the...
Chris Perkins, Sr. Game
Design
er Adam Mostel, Lead...
2022-Oct-27
October 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha population
,
vinl network
,
alpha 1
,
test frequency
,
dark myr character models
,
swimming
,
aggro
,
assets
,
environment
,
terrain
,
development
,
implementation
,
client
]
...
client performance.
Class
es & Combat: In Progress...
TO ALPHA PROGRESS
Design
Complete – Denotes items...
Last Month in Review
...
of These Items •
Class
Abilities Tied to...
Items Manifested in
Design
• Walking Through...
2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha test
,
character model asset
,
animation and rigging development
,
team growth
,
vinl networking
,
weather
,
day/night cycle
,
climates
,
swimming
,
perception storyline
,
npc abilities
,
warrior implementation
,
world building
,
alpha 1
]
...
client performance.
Class
es & Combat: In Progress...
well. Meanwhile the
design
and programming teams...
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
some Techniques are
class
-specific, others may be...
will respawn at their
design
ated bind point with...
Last Month in Review
...
MODELS, ANIMATIONS, AND
CLASS
ES On Thursday,...
class feature, Senior
Design
er Adam Mostel ran us...
2022-Aug-18
August 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
vinl networking implementation
,
hdrp
,
pre-alpha testing timeline
,
programming
]
...
newly-added Cleric. Each
class
has received substantial...
TO ALPHA PROGRESS
Design
Complete – Denotes items...
Showcasing Pantheon: Rise of the Fallen
[
communication
,
reveals
,
streamer program
,
releases
,
kickstarter
,
crowdfunding
,
investors
,
target audience
,
alpha 1
,
ben dean
,
visionary realms
]
...
a rolling reveal – new
class
es were being announced,...
We went “heads down” in
design
during this time, so it...
Last Month in Review
...
DEVELOPER LIVE STREAM –
CLASS
AND WORLD BUILDING...
segment highlighting the
design
changes and updates To...
2022-Jul-21
July 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
funding
,
investor
,
visionary realms
,
pledge
,
pre-alpha testing
,
alpha 1
,
development
]
...
client performance.
Class
es & Combat: In Progress...
TO ALPHA PROGRESS
Design
Complete – Denotes items...
Last Month in Review
...
areas for various
class
es, and design goals for...
for various classes, and
design
goals for towns...
2022-Jun-9
Pantheon: Rise of the Fallen - Monk Combat Updates and Gameplay
Section:
Library
Category:
Video News
Abilities for all classes except Bard and Necromancer have been designed through level 50
[
implementation
]
2022-May-19
May 2022 Newsletter
Section:
Library
Category:
Newsletters
Matching text: ...
with Pantheon’s martial
class
in the Early Monk ...
We’ve talked to Sr. Game
Design
er Adam Mostel to learn ...
Producer's Letter
[
team growth
,
artists
,
world building
,
visionary realms
,
development
,
vinl network implementation
,
crafting and gathering implementation
,
programming
,
alpha 1
,
harvesting
]
...
client performance.
Class
Development: In Progress...
playtest-ready state.
Design
meanwhile is heads-down...
The Early Monk Experience
[
abilities
,
combat
,
pulling
,
off-tanking
,
progression
,
techniques
,
design
,
soloing
,
dps
,
endgame
,
conditions
,
chakra
,
limited ability set
]
...
a meaningful journey,
class
play is at the heart of...
a key component to our
design
is to ensure that every...
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