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2023-Apr-27
April 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
team growth
,
artists
,
streamers
,
pre-alpha testing
,
alpha 1
]
...
more to the Pantheon
team
. We are grateful to our...
2023-Mar-30
March 2023 Newsletter
Section:
Library
Category:
Newsletters
A Month in the Life of Content
[
anthony guidi
,
releases
,
communication
,
reveals
,
demos
,
team
,
visionary realms
]
...
department of our
team
. As content creation on...
community and help the
growth
of Pantheon’s...
2023-Feb-23
February 2023 Newsletter
Section:
Library
Category:
Newsletters
Last Month in Review
...
REVIEW In January, the
team
was settling back in...
and design influence the
growth
of lore and vice versa....
Signature Botanicals
[
artist
,
esther shin
,
concept
,
environment
,
terrain
,
assets
]
...
see Esther and the art
team
hold themselves to a...
saplings to create a
growth
chart. This allows for...
2022-Dec-22
December 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
vinl networking
,
alpha 1
,
reveals
,
communication
,
streamer
,
team growth
,
development
]
...
approach. Joining our
team
this month is Community...
2022-Nov-24
November 2022 Newsletter
Section:
Library
Category:
Newsletters
Visionary Realms Gives Thanks
[
hdrp
,
vinl networking
,
investors
,
character creation
,
character models
,
armor
,
community
,
artists
,
programming
,
design
,
chris rowan
,
chris perkins
,
ben dean
,
jeanna ruschell
,
michael butler
,
duarte ferreira
,
leonardo evangelisti
,
tara solbrig
,
ben walters
,
david beach
,
steve clover
,
ester shin
,
jason bolton
,
robert crane
,
jared pullen
,
tony guidi
,
team
]
...
TO ACHIEVEMENTS, TO THE
TEAM
, AND TO YOU As...
been essential to our
growth
and accelerating the...
2022-Nov-11
Pantheon: Rise of the Fallen - Year in Review
Section:
Library
Category:
Video News
Ben Dean’s Closing Thoughts
[
visionary realms
,
team growth
]
2022-Oct-27
October 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha population
,
vinl network
,
alpha 1
,
test frequency
,
dark myr character models
,
swimming
,
aggro
,
assets
,
environment
,
terrain
,
development
,
implementation
,
client
]
...
exciting month for the
team
here at Visionary...
the starting attributes,
growth
rates, and health/mana...
2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha test
,
character model asset
,
animation and rigging development
,
team growth
,
vinl networking
,
weather
,
day/night cycle
,
climates
,
swimming
,
perception storyline
,
npc abilities
,
warrior implementation
,
world building
,
alpha 1
]
...
we’re expanding our art
team
once again with the...
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
and ViNL upgrades, the
team
has also been hard at...
unchanged. • The
growth
rate for Health and Mana...
2022-Aug-26
Investment, Development, and Marketing - With Chris Rowan and Ben Dean
Section:
Library
Category:
Developer Roundtables
Using recent funding for team growth
Expected rate of team growth
Funding changes only team growth and not design
[
feature creep
]
2022-Aug-18
August 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
vinl networking implementation
,
hdrp
,
pre-alpha testing timeline
,
programming
]
...
The development
team
here at Visionary Realms...
base attributes and
growth
rates alter the feel of...
Last Month in Review
...
development • The
team
behind the game and...
team behind the game and
growth
• Tools behind...
2022-Jul-28
CohhCarnage Talks Funding & Development with VR's CEO & Creative Director
Section:
Library
Category:
Developer Roundtables
Programming and Artist Team growth
[
steve clover
]
Integrating new team growth into parallel development projects
How fast Visionary Realms expects team growth to happen with new funding
Team growth priorities are already planned for each department
2022-Jul-14
Pantheon: Rise of the Fallen - Art and World Building Update
Section:
Library
Category:
Video News
Newest environment artist team growth
Steve Clover joining the programming team
[
team growth
]
2022-Jun-16
June 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
environment artist
,
team growth
,
network implementation
,
vinl
,
seamless
,
pathing
,
weather
,
world building
,
assets
,
character models
,
development
,
pre-alpha test
]
2022-May-19
May 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
team growth
,
artists
,
world building
,
visionary realms
,
development
,
vinl network implementation
,
crafting and gathering implementation
,
programming
,
alpha 1
,
harvesting
]
...
saw the expansion of the
team
here at Visionary...
The Early Monk Experience
[
abilities
,
combat
,
pulling
,
off-tanking
,
progression
,
techniques
,
design
,
soloing
,
dps
,
endgame
,
conditions
,
chakra
,
limited ability set
]
...
to a well-coordinated
team
. It has been stated...
play and player
growth
. We will be looking...
2022-May-12
Pantheon: Rise of the Fallen - Answers, Lore, Updates, & More
Section:
Library
Category:
Video News
Team growth
[
artists
,
world building
,
developers
,
visionary realms
]
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