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Aradune
Kickstarter
Library
109 hits.
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2023-Jun-29
June 2023 Newsletter
Section:
Library
Category:
Newsletters
More than Shadows, Part 2
[
lore
]
...
Havensong or heard of in
Faerthale
. But it was also...
2022-Jan-20
January 2022 Newsletter
Section:
Library
Category:
Newsletters
From Behind the Curtain, Into the Spotlight (Community Spotlight)
...
the undergrowth of
Faerthale
beside the gently...
2021-Dec-23
December 2021 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
year-in-review
,
alpha 1
,
pledges
,
hdrp
,
network stack
,
reveals
,
pre-alpha
,
communication
]
...
Veil of Azeris – 100% •
Faerthale
– 100% • The Murk –...
2021-Nov-18
November 2021 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
hdrp
,
high
,
definition
,
render
,
pipeline
,
network stack implementation
,
combat
,
abilities
,
spell
,
spells
,
abilities
,
attributes
,
itemization
,
gear progression
,
class identity
,
level progression
,
difficulty
,
alpha 1
]
...
Veil of Azeris – 100% •
Faerthale
– 100% • The Murk –...
2021-Oct-21
October 2021 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
seamless
,
open world
,
leashing
,
alpha 1
,
combat
,
hdrp
,
high
,
definition
,
render
,
pipeline
,
class abilities
,
network stack implementation
,
gathering nodes
,
world building
,
zones
,
graybox
,
animations
,
NPC chase range
,
harvesting
]
...
Veil of Azeris – 100% •
Faerthale
– 100% • The Murk –...
Heads Down with Kyle and Rob
[
kyle olsen
,
robert crane
,
programming
,
unity engine
,
hdrp
,
high
,
definition
,
render
,
pipeline
,
urp
,
gaia
,
world
,
building
,
tool
,
development
,
world building
,
graybox
,
network stack
,
ranger and summoner implementation
,
server population
,
client
,
datamining
,
how
,
info
,
sent
,
server
]
...
Realms “Project
Faerthale
” was in full swing. I...
2021-Apr-30
State of the Game w/ Chris “Joppa” Perkins
Section:
Library
Category:
Developer Roundtables
Project Faerthale status
2020-Dec-4
Monster Jam with Jared Pullen
Section:
Library
Category:
Video News
Faerthale NPC concept art
Faerthale NPC concept art (cont’d)
2020-Nov-19
November 2020 Producer’s Letter
- [
team growth
,
evaluation build
,
pre-alpha testing
]
Section:
Library
Category:
Newsletters
Matching text: ...
the overarching Project
Faerthale
mission of completing ...
2020-Oct-30
Environmental Art - How It’s Made
Section:
Library
Category:
Video News
Melding Faerthale terrain and ProBuilder mesh
2020-Oct-30
Programming
Section:
Library
Category:
Developer Roundtables
Project Faerthale’s impact on development
⭐
2020-Oct-14
October 2020 Producer’s Letter
- [
kickstarter
,
programming
,
refactor
,
project faerthale
,
pre-alpha testing
]
Section:
Library
Category:
Newsletters
Matching text: ...
October 14, 2020
Faerthale
River Hello once ...
2020-Jul-30
State of the Game
Section:
Library
Category:
Video News
Faerthale screenshots
2020-Jun-25
What to Expect from Pre-Alpha 5 and More
Section:
Library
Category:
Video News
Graybox vs. final polished Faerthale art assets
2020-Apr-8
April 2020 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Matching text: ...
that has been done in
Faerthale
. This was a huge stream, ...
Producer’s Letter
[
development
,
racial character models
,
animation
,
user interface
,
name-an-npc pledge perk
]
2020-Mar-13
Pantheon Rise of the Fallen - PlusYou EP26 - Chris “Joppa” Perkins Interview
Section:
Library
Category:
Developer Interviews
Building Faerthale, The Murk, Isle of Infinite Storm as the focus of Project Faerthale
2020-Mar-6
Skar, Dark Myr and Archai Models are Here
Section:
Library
Category:
Video News
Faerthale art asset graybox development
2020-Feb-28
World Building
Section:
Library
Category:
Developer Roundtables
Has all of Faerthale been grayboxed?
Inspiration for building Faerthale
Scale and verticality in Faerthale
2020-Feb-19
Pantheon: Rise of the Fallen The Making of Faerthale +Climbing, Codex, Acclimation, Raids and More
Section:
Library
Category:
Gameplay Streams
Faerthale concept art, environment art, and graybox asset development
The importance of graphics and performance
Perception storylines
[
lore
]
Perception flags and content not gated by Perception
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