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2023-May-25
May 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
testing
,
pre-alpha
,
streamer program
,
vinl networking
,
crafting
,
alpha 1
]
...
production, as mentioned
ViNL
optimization continues,...
(both client and
network
) of game assets,...
and are awaiting an
implementation
plan. To Do – Denotes...
2023-Apr-27
April 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
team growth
,
artists
,
streamers
,
pre-alpha testing
,
alpha 1
]
...
the board. • Key post-
ViNL
functionality still...
(both client and
network
) of game assets,...
and are awaiting an
implementation
plan. To Do – Denotes...
2023-Mar-30
March 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
communication
,
streamer program
,
pre-alpha
,
alpha 1
,
crafting and gathering implementation
,
test
,
networking
,
client performance
,
development
]
...
Test. • Key post-
ViNL
functionality still...
to test out these
network
and performance...
and are awaiting an
implementation
plan. To Do – Denotes...
2023-Feb-23
February 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
implementation
,
development
,
crafting
,
gathering
,
vinl networking
,
character models
,
animations
,
pre-alpha testing
]
...
borders. • Key post-
ViNL
functionality still...
in order to make the
network
, data and server...
and are awaiting an
implementation
plan. To Do – Denotes...
2023-Jan-26
January 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
development
,
seamless
,
vinl networking
,
world building
,
character models
,
gathering
,
ability loadouts
,
implementation
]
...
Work on our post-
ViNL
integration priorities...
(both client and
network
) of game assets,...
and are awaiting an
implementation
plan. To Do – Denotes...
Last Month in Review
...
pieces needed around our
ViNL
network to unlock our...
needed around our ViNL
network
to unlock our fully...
standard, but important
implementation
of cross zone systems...
2022-Dec-22
December 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
vinl networking
,
alpha 1
,
reveals
,
communication
,
streamer
,
team growth
,
development
]
...
game, and the success of
VINL
’s performance and...
(both client and
network
) of game assets,...
and are awaiting an
implementation
plan. To Do – Denotes...
2022-Nov-24
November 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
alpha 1
,
cohhcarnage
,
classes
,
combat
,
itemization
,
vendors
,
quest
,
dungeon
]
...
distances. • Key post-
ViNL
functionality still...
both on a client and
network
level. We’ve made great...
and are awaiting an
implementation
plan. To Do – Denotes...
2022-Nov-11
Pantheon: Rise of the Fallen - Year in Review
Section:
Library
Category:
Video News
Kyle Olsen’s 2022 highlights
[
programming
,
hdrp
,
vinl network implementation
,
client performance
,
designer tools
]
Implementation of features dependent on ViNL networking
2022-Oct-27
October 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha population
,
vinl network
,
alpha 1
,
test frequency
,
dark myr character models
,
swimming
,
aggro
,
assets
,
environment
,
terrain
,
development
,
implementation
,
client
]
...
time since our HDRP and
ViNL
conversions. We were...
(both client and
network
) of game assets,...
of our swimming
implementation
and enhanced aggro...
2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha test
,
character model asset
,
animation and rigging development
,
team growth
,
vinl networking
,
weather
,
day/night cycle
,
climates
,
swimming
,
perception storyline
,
npc abilities
,
warrior implementation
,
world building
,
alpha 1
]
...
• Outstanding post-
ViNL
functions including...
(both client and
network
) of game assets,...
the Warrior for
implementation
. • Completing layout...
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
Inc. Network Library (
ViNL
). Don’t let the relative...
from Unity’s native
network
ing solution, uLink, to...
have received initial
implementation
s. • Please note that...
2022-Aug-26
Investment, Development, and Marketing - With Chris Rowan and Ben Dean
Section:
Library
Category:
Developer Roundtables
Goal for ViNL network implementation
2022-Aug-18
August 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
vinl networking implementation
,
hdrp
,
pre-alpha testing timeline
,
programming
]
...
networking solution
ViNL
, and enhancements to our...
of our in-house
network
ing solution ViNL, and...
and are awaiting an
implementation
plan. To Do – Denotes...
2022-Jul-28
CohhCarnage Talks Funding & Development with VR's CEO & Creative Director
Section:
Library
Category:
Developer Roundtables
ViNL networking implementation
2022-Jul-21
July 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
funding
,
investor
,
visionary realms
,
pledge
,
pre-alpha testing
,
alpha 1
,
development
]
...
core integration of
ViNL
• We are continuing...
(both client and
network
) of game assets,...
and are awaiting an
implementation
plan. To Do – Denotes...
2022-Jun-16
June 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
environment artist
,
team growth
,
network implementation
,
vinl
,
seamless
,
pathing
,
weather
,
world building
,
assets
,
character models
,
development
,
pre-alpha test
]
2022-May-19
May 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
team growth
,
artists
,
world building
,
visionary realms
,
development
,
vinl network implementation
,
crafting and gathering implementation
,
programming
,
alpha 1
,
harvesting
]
...
into the final stages of
ViNL
implementation and are...
dependent on our new
network
ing infrastructure. At...
the final stages of ViNL
implementation
and are beginning to...
2022-May-12
Pantheon: Rise of the Fallen - Answers, Lore, Updates, & More
Section:
Library
Category:
Video News
ViNL implementation status
[
network
]
2022-Apr-21
April 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
programming
,
network
,
crafting
,
quality assurance
,
class design
,
world building
,
artist team
,
alpha 1
]
...
networking solution,
ViNL
. A local version of the...
of our proprietary
network
ing solution, ViNL. A...
progress on the
implementation
of our proprietary...
2022-Mar-17
March 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
hdrp
,
network stack (vinl) implementation
,
day/night
,
alpha 1
,
quality assurance
,
testing
,
weather
,
development
,
art assets
,
user interface
,
onboarding
,
class and pet implementation
]
...
complete network stack,
ViNL
. Pets: To Do What it...
integration of
network
ing. Once our new...
and are awaiting an
implementation
plan. To Do – Denotes...
2022-Feb-17
February 2022 Newsletter
Section:
Library
Category:
Newsletters
Last Month in Review
...
in-house developed
ViNL
network around...
• Items to tackle post
network
stack implementation •...
post network stack
implementation
• Vegetation system...
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