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to
2023-Jun-29
June 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
...
removing store-bought
NPC
s and replacing them with...
to see a new Roadmap
design
in September that will...
2023-May-25
May 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
testing
,
pre-alpha
,
streamer program
,
vinl networking
,
crafting
,
alpha 1
]
...
Programming & Design
NPC
Combat Awareness:...
TO ALPHA PROGRESS
Design
Complete β Denotes items...
2023-Apr-27
April 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
team growth
,
artists
,
streamers
,
pre-alpha testing
,
alpha 1
]
...
Programming & Design
NPC
Combat Awareness:...
TO ALPHA PROGRESS
Design
Complete β Denotes items...
2023-Mar-30
March 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
communication
,
streamer program
,
pre-alpha
,
alpha 1
,
crafting and gathering implementation
,
test
,
networking
,
client performance
,
development
]
...
Programming & Design
NPC
Combat Awareness:...
TO ALPHA PROGRESS
Design
Complete β Denotes items...
2023-Feb-23
February 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
implementation
,
development
,
crafting
,
gathering
,
vinl networking
,
character models
,
animations
,
pre-alpha testing
]
...
Programming & Design
NPC
Combat Awareness:...
TO ALPHA PROGRESS
Design
Complete β Denotes items...
2023-Jan-26
January 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
development
,
seamless
,
vinl networking
,
world building
,
character models
,
gathering
,
ability loadouts
,
implementation
]
...
Programming & Design
NPC
Combat Awareness:...
finder tools. On the
design
side of the house, our...
Last Month in Review
...
will now function as an
NPC
style entity, which...
Veil, we dove into the
design
documents around two...
2022-Dec-22
December 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
vinl networking
,
alpha 1
,
reveals
,
communication
,
streamer
,
team growth
,
development
]
...
Programming & Design
NPC
Combat Awareness:...
TO ALPHA PROGRESS
Design
Complete β Denotes items...
Tools of Pantheon
[
robert crane
,
programming
,
terrain
,
development
,
procedural generation
,
environment
,
world building
,
assets
,
artists
,
design
,
quests
,
npcs
]
...
and populate it with
NPC
s, I would. And believe...
table editors for the
design
ers to automation...
2022-Nov-24
November 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
alpha 1
,
cohhcarnage
,
classes
,
combat
,
itemization
,
vendors
,
quest
,
dungeon
]
...
Programming & Design
NPC
Combat Awareness:...
TO ALPHA PROGRESS
Design
Complete β Denotes items...
Last Month in Review
...
systems β’ Perception β’
NPC
Combat Tactics,...
Chris Perkins, Sr. Game
Design
er Adam Mostel, Lead...
2022-Oct-27
October 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha population
,
vinl network
,
alpha 1
,
test frequency
,
dark myr character models
,
swimming
,
aggro
,
assets
,
environment
,
terrain
,
development
,
implementation
,
client
]
...
Programming & Design
NPC
Combat Awareness:...
TO ALPHA PROGRESS
Design
Complete β Denotes items...
2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha test
,
character model asset
,
animation and rigging development
,
team growth
,
vinl networking
,
weather
,
day/night cycle
,
climates
,
swimming
,
perception storyline
,
npc abilities
,
warrior implementation
,
world building
,
alpha 1
]
...
expanding player and
NPC
ability loadouts, and...
well. Meanwhile the
design
and programming teams...
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
the exception of certain
NPC
abilities, traits, or...
will respawn at their
design
ated bind point with...
Guilds of Pantheon (Community Spotlight)
...
item or even a strange
NPC
. Totally perfect. ...
take longer to produce.
Design
ing static groups and...
2022-Aug-18
August 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
vinl networking implementation
,
hdrp
,
pre-alpha testing timeline
,
programming
]
...
Programming & Design
NPC
Combat Awareness:...
TO ALPHA PROGRESS
Design
Complete β Denotes items...
2022-Jul-21
July 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
funding
,
investor
,
visionary realms
,
pledge
,
pre-alpha testing
,
alpha 1
,
development
]
...
Programming & Design
NPC
Combat Awareness:...
TO ALPHA PROGRESS
Design
Complete β Denotes items...
Last Month in Review
...
Dungeon Density β’ Rare
NPC
s and Loot in Dungeons β’...
for various classes, and
design
goals for towns...
The Near Death Experience
[
health resource
,
healers
,
aggro
,
npc ai
,
tank role
,
combat
,
deleveling
,
durability
,
corpse
,
remnance
,
soul memory
,
resurrection
,
eternum
,
necromancer
]
...
that govern Pantheonβs
design
philosophy, we strive to...
2022-Jun-24
Dungeon Design
Section:
Library
Category:
Developer Roundtables
Dungeon NPC encounter density
Rare NPC spawns and loot in dungeons
Designed NPC camps
Roguelike elements inspire how lore is uncovered by killing the same NPC multiple times
[
raid
]
2022-Jun-16
June 2022 Newsletter
Section:
Library
Category:
Newsletters
The Pantheon Dungeon Experience
[
design
,
instances
,
travel
,
open world
,
exploration
,
wide level ranges
,
climates
,
fractures
,
encounters
,
bosses
,
npc spawns
,
rare loot
,
gated content
,
lore
,
perception
,
camping
]
2022-May-19
May 2022 Newsletter
Section:
Library
Category:
Newsletters
Matching text: ...
Weβve talked to Sr. Game
Design
er Adam Mostel to learn ...
Producer's Letter
[
team growth
,
artists
,
world building
,
visionary realms
,
development
,
vinl network implementation
,
crafting and gathering implementation
,
programming
,
alpha 1
,
harvesting
]
...
regions, reviewing
NPC
populations and level...
playtest-ready state.
Design
meanwhile is heads-down...
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