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2023-Feb-23
February 2023 Newsletter
Section:
Library
Category:
Newsletters
Last Month in Review
...
world, and how art and
design
influence the growth of...
the lore of the world,
inspiration
s for developing the...
Signature Botanicals
[
artist
,
esther shin
,
concept
,
environment
,
terrain
,
assets
]
...
reverse engineering the
design
. Picking apart the...
CONCEPT ART,
INSPIRATION
S, AND RESEARCH Hello...
2022-Apr-21
April 2022 Newsletter
Section:
Library
Category:
Newsletters
Videogame Startups from a CEO Perspective
[
chris rowan
,
nfts
,
development
,
funding
,
investors
,
team
,
publisher
,
visionary realms
]
...
starters, Pantheon was
design
ed around a...
is a constant source of
inspiration
. But as you can...
2021-Sep-16
September 2021 Newsletter
Section:
Library
Category:
Newsletters
Creature Feature: Mad Moor
[
concept art
,
lore
,
npc
,
wildâs end
]
...
intricate specificity of
design
. Perhaps once noble in...
terrain itself was a key
inspiration
here. Silhouette was...
2021-Aug-19
August 2021 Newsletter
Section:
Library
Category:
Newsletters
Producerâs Letter
[
team growth
,
pre-alpha
,
monk
,
traits
,
npc abilities
,
enchanter abilities
,
dire lord abilities
,
shaman abilities
,
wizard abilities
,
diminishing returns
,
npc ai
,
alpha 1
,
patch notes
]
...
NPC combat, encounter
design
s, etc. (Basically, we...
15 seconds. ⢠âGift of
Inspiration
â: Instantly restore X...
2021-Jul-30
Design & Production
Section:
Library
Category:
Developer Roundtables
Inspiration for designers
2020-Dec-26
Pantheon Rise of the Fallen Voices of Terminus Show #186 The Years End 2020
Section:
Library
Category:
Developer Interviews
Pantheon's design philosophy inspiration not a clone of EverQuest
[
pantheon overview
]
2019-Oct-30
October 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Racial Passive Innates
...
pack hunters. In our
design
discussions, raptors are...
our Lead Writer, drew
inspiration
for the Dark Myr of...
2019-Oct-4
Much to do About Pantheon -- CCO update
- [
pve vs pvp
,
abilities
,
spell
,
spells
,
abilities
,
npc combat
,
chris perkins
,
design inspiration
,
pantheon overview
,
unity engine
,
limited playtime
,
death
,
visionary realms
,
content
,
in-game
,
content
,
implementation
]
Section:
Aradune
Category:
Blogs
Matching text: ...
called DDT. allows the
design
ers, especially Chris ...
2019-Apr-17
April 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
From Concept to Model: North Tusk Orcs
[
lore
]
...
establish that in the
design
s. You can see the tusk...
a lot of large apes as
inspiration
. I thought it would be...
Pledge Rewards
...
to approval by the
Design
team. Submission...
From the spark of
inspiration
to the kindled flame of...
2019-Mar-20
March 2019 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Behind the Design: Dispositions
...
Behind the
Design
: Dispositions By Chris...
a long time. The
Inspiration
The genesis of this...
2018-Dec-12
December 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Pre-Alpha Player Experiences
[
testing
]
...
Keep. The building and
design
is fantastic. The...
experience as gripping,
inspiration
al, entertaining and...
2018-Nov-14
November 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Behind the Design: Perception
[
skills
]
...
Behind the
Design
: Perception By Chris...
system. The
Inspiration
The trend of most...
Intro
[
pledges
]
...
Those that love game
design
are in for a treat as...
up an inside look at the
inspiration
for the perception...
2018-Sep-12
September 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Skar Roundtable
[
lore
,
concept art
]
...
factors leading to re
design
ing the Skar? Justin...
Pantheon. What was the
inspiration
for the race? Forrest...
Under Wraps
[
faerthale
,
zone design
,
class implementation
]
...
consider the amount of
design
, iteration and...
It includes things like
inspiration
, brief examples of some...
2018-Apr-11
April 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Black Rose Keep
[
lore
,
zone design
,
dungeon
]
...
Tim Wathen, Game
Design
er: Hey Jared!! Just a...
Q: What was the
inspiration
for the keep? It seems...
2018-Feb-14
February 2018 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Elves Roundtable
[
elf
,
elve
,
elves
,
lore
,
concept art
]
...
of 'fire' as a key
design
hook that separates...
from which to draw
inspiration
and so much room to add...
2017-Dec-11
Our TwitchCon 2017 Chat with Brad McQuaid & Corey LeFever
- [
pantheon overview
,
target audience
,
limited playtime
,
racial identity
,
pvp
,
ruleset servers
,
climates
,
fractures
,
ability acquisition and progression
,
raids
,
group size
,
soloing
,
class roles
,
housing
,
mounts and fast travel
,
economy
,
crafting
,
bound items
,
profession and specializations
,
progeny
]
Section:
Library
Category:
Developer Interviews
Matching text: ...
Realms Senior Game
Design
er) and talk about their ...
you get a moment of
inspiration
and you can craft ...
2017-Nov-15
November 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Developers Roundup
...
reached out to offer my
design
skills to the team, and...
and Concept/Design is
inspiration
al. Hats off to the guys....
2017-Oct-11
October 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
How Halflings Happened
[
lore
,
concept art
]
...
game with highly tribal
design
sensibilities, very...
Halflings. Another major
inspiration
for their flavoring came...
2017-Jun-14
June 2017 Newsletter
Section:
Library
Category:
Web-Archived Newsletters
Dev Diary
[
development
,
lore implementation
,
world building
,
art assets
,
npc design
,
crafting and gathering implementation
,
timelines
,
harvesting
]
...
the world builders and
design
ers are doing on a daily...
world. I tend to find
inspiration
and ideas for filling...
2014-Feb-26
Brad McQuaid on What Comes Next
- [
kickstarter
,
crowdfunding
]
Section:
Kickstarter
Category:
Text Interviews
Matching text: ...
won't be radically re
design
ing the game as a result. ...
We asked Brad what his
inspiration
was for this tier and ...
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