Producer's Letter [pre-alpha population, vinl network, alpha 1, test frequency, dark myr character models, swimming, aggro, assets, environment, terrain, development, implementation, client]
...rebalancing pass of Readiness generation • Initiated...speed and reduced endurance consumption, and added...of NPC attributes and health values • Completed...time since our HDRP and ViNL conversions. We...assets are packaged and managed by the client. As...such as unique resources, mechanics, and UI. •...