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2023-May-25
May 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
testing
,
pre-alpha
,
streamer program
,
vinl networking
,
crafting
,
alpha 1
]
...
& Design NPC
Combat
Awareness: Complete ...
Complete What it is:
Development
of technology to support...
Pre-Alpha Recap
[
testing
,
combat
,
skills
,
crafting
,
streamers
]
...
bat skinning. From a
combat
gameplay point of view,...
be thrown off? MMORPG
development
is incredibly complex,...
2023-Apr-27
April 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
development
,
team growth
,
artists
,
streamers
,
pre-alpha testing
,
alpha 1
]
...
& Design NPC
Combat
Awareness: Complete ...
Complete What it is:
Development
of technology to support...
Pre-Alpha Recap
[
network and client performance
,
crafting
,
gathering
,
woodcutting
,
dire lord
,
development
,
npc spawn rates
,
streamers
,
testing
,
combat pacing
]
...
details in our last
Development
Update. In addition, we...
2023-Mar-30
March 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
communication
,
streamer program
,
pre-alpha
,
alpha 1
,
crafting and gathering implementation
,
test
,
networking
,
client performance
,
development
]
...
& Design NPC
Combat
Awareness: Complete ...
Complete What it is:
Development
of technology to support...
2023-Feb-23
February 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
implementation
,
development
,
crafting
,
gathering
,
vinl networking
,
character models
,
animations
,
pre-alpha testing
]
...
& Design NPC
Combat
Awareness: Complete ...
another packed month of
development
here at Visionary...
2023-Jan-26
January 2023 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
development
,
seamless
,
vinl networking
,
world building
,
character models
,
gathering
,
ability loadouts
,
implementation
]
...
them to interface with
combat
systems, actions, and...
year and our long-term
development
targets. Visual...
Last Month in Review
...
new idle animations to
combat
animations, we believe...
excitement around the
development
of Pantheon. As...
2022-Dec-22
December 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
vinl networking
,
alpha 1
,
reveals
,
communication
,
streamer
,
team growth
,
development
]
...
& Design NPC
Combat
Awareness: Complete ...
this year of exciting
development
. First, we announced...
2022-Nov-24
November 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
alpha 1
,
cohhcarnage
,
classes
,
combat
,
itemization
,
vendors
,
quest
,
dungeon
]
...
test: • Classes and
combat
• Itemization • New...
you have it folks! Big
development
efforts in November...
Last Month in Review
...
an in-depth focus on
combat
, the integration of...
joined our monthly
development
live stream to talk...
2022-Nov-11
Pantheon: Rise of the Fallen - Year in Review
Section:
Library
Category:
Video News
Adam Mostel’s 2022 highlights
[
combat development
,
attributes
,
npcs
,
vendors
,
itemization
,
artists
,
character models
]
2022-Oct-27
October 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha population
,
vinl network
,
alpha 1
,
test frequency
,
dark myr character models
,
swimming
,
aggro
,
assets
,
environment
,
terrain
,
development
,
implementation
,
client
]
...
with an emphasis on
combat
balance and pacing, and...
October saw exciting
development
s on a number of key...
2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha test
,
character model asset
,
animation and rigging development
,
team growth
,
vinl networking
,
weather
,
day/night cycle
,
climates
,
swimming
,
perception storyline
,
npc abilities
,
warrior implementation
,
world building
,
alpha 1
]
...
a breakdown of our
combat
enhancements, and patch...
light on the ongoing
development
of the game, and we plan...
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
a deep dive into our
Combat
System Enhancements. •...
part of ongoing visual
development
. • Initial Water, Sky,...
2022-Aug-18
August 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
alpha 1
,
vinl networking implementation
,
hdrp
,
pre-alpha testing timeline
,
programming
]
...
and enhancements to our
combat
framework, we know many...
Community, The
development
team here at Visionary...
Last Month in Review
...
were highlighted as
combat
pacing, including...
Our August 2022
development
stream focused on...
2022-Jul-28
CohhCarnage Talks Funding & Development with VR's CEO & Creative Director
Section:
Library
Category:
Developer Roundtables
Class and combat development and world building
[
resources
,
abilities
,
artists
,
assets
,
climbing
,
exploration
,
content
]
Combat pacing
2022-Jul-21
July 2022 Newsletter
Section:
Library
Category:
Newsletters
Matching text: ...
how it works with our
development
feature article. To wrap ...
Producer's Letter
[
funding
,
investor
,
visionary realms
,
pledge
,
pre-alpha testing
,
alpha 1
,
development
]
...
& Design NPC
Combat
Awareness: Complete ...
gone directly toward
development
and operations and we...
The Near Death Experience
[
health resource
,
healers
,
aggro
,
npc ai
,
tank role
,
combat
,
deleveling
,
durability
,
corpse
,
remnance
,
soul memory
,
resurrection
,
eternum
,
necromancer
]
...
Traits, and enemy
Combat
Awareness keeping...
2022-Jun-9
Pantheon: Rise of the Fallen - Monk Combat Updates and Gameplay
Section:
Library
Category:
Video News
Development of other classes' abilities
[
techniques
,
resources
]
How implementation of the new network stack affects development speed
Rock and mountain environment art asset development
[
world building
]
2022-May-27
Combat and Adventuring
Section:
Library
Category:
Developer Roundtables
Combat and resource development
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