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2022-Dec-22
December 2022 Newsletter
Section:
Library
Category:
Newsletters
Producer's Letter
[
pre-alpha testing
,
vinl networking
,
alpha 1
,
reveals
,
communication
,
streamer
,
team growth
,
development
]
...
and improve climbing
animation
s. • Mapping Climbing...
month for Pantheon
and
a fitting way to cap off...
modeling, texturing and
rigging
for male/female Dark...
this year of exciting
development
. First, we announced...
2022-Nov-24
November 2022 Newsletter
Section:
Library
Category:
Newsletters
Visionary Realms Gives Thanks
[
hdrp
,
vinl networking
,
investors
,
character creation
,
character models
,
armor
,
community
,
artists
,
programming
,
design
,
chris rowan
,
chris perkins
,
ben dean
,
jeanna ruschell
,
michael butler
,
duarte ferreira
,
leonardo evangelisti
,
tara solbrig
,
ben walters
,
david beach
,
steve clover
,
ester shin
,
jason bolton
,
robert crane
,
jared pullen
,
tony guidi
,
team
]
...
Human male reveal. That
animation
was meant to only be a...
TO THE TEAM,
AND
TO YOU As we...
a showcase for our face
rigging
, but the reaction we got...
a bright future for the
development
of Pantheon, while we...
2022-Sep-29
September 2022 Newsletter
Section:
Library
Category:
Newsletters
Last Month in Review
...
– CHARACTER MODELS,
ANIMATION
S, AND CLASSES On...
MODELS, ANIMATIONS,
AND
CLASSES On Thursday,...
and the process of
rigging
them. He spoke to...
– INVESTMENTS,
DEVELOPMENT
, AND MARKETING The...
Pantheon: One Year Later
[
development
,
implementation
,
hdrp
,
terrain
,
seamless
,
weather
,
assets
,
vinl networking
,
weapons
,
techniques
,
readiness endurance health and mana resources
,
class passive abilities
,
combat
,
user interface
,
sprint
,
crafting and gathering
,
mining nodes
,
banks
,
death
,
deleveling
,
experience
,
zones and world building
,
npcs
,
buffs
,
pacing
,
armor and weapons
,
attributes
,
regeneration
,
climates
,
climbing
,
skills
,
progression
,
casters
,
healing
,
soloing
,
difficulty
,
itemization
,
gear
,
visible loot
,
vendors
,
patch notes
]
...
to the game client.
ANIMATION
• The in-combat idle...
streams, roundtables,
and
VIP discussions we’ve...
Set, including face
rigging
to support character...
part of ongoing visual
development
. • Initial Water, Sky,...
Producer's Letter
[
pre-alpha test
,
character model asset
,
animation and rigging development
,
team growth
,
vinl networking
,
weather
,
day/night cycle
,
climates
,
swimming
,
perception storyline
,
npc abilities
,
warrior implementation
,
world building
,
alpha 1
]
...
and improve climbing
animation
s. • Mapping Climbing...
weekend on October 1st,
and
we can’t wait to welcome...
improved support for
rigging
, armor fitting, and...
light on the ongoing
development
of the game, and we plan...
2022-Jul-21
July 2022 Newsletter
Section:
Library
Category:
Newsletters
Matching text: ...
which means lots of news
and
lots to read. Check out ...
how it works with our
development
feature article. To wrap ...
Producer's Letter
[
funding
,
investor
,
visionary realms
,
pledge
,
pre-alpha testing
,
alpha 1
,
development
]
...
player and armor models,
animation
, gathering, and the...
of you have pledged,
and
for that we are...
to armor fitting and
rigging
pipelines to allow for...
gone directly toward
development
and operations and we...
2022-May-19
May 2022 Newsletter
Section:
Library
Category:
Newsletters
Matching text: ...
in our Producer’s Letter
and
Road to Alpha update. ...
what’s been going on in
development
in our Producer’s Letter ...
Producer's Letter
[
team growth
,
artists
,
world building
,
visionary realms
,
development
,
vinl network implementation
,
crafting and gathering implementation
,
programming
,
alpha 1
,
harvesting
]
...
races, and expanding our
animation
suite. The rest of...
3D Character Artist,
and
Animator & Rigger roles....
long-term goals for
rigging
, character customization...
to focus on the
development
of the Wild’s End zone....
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